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Void Lucky Pants by Quinas Gaming (id: jqip42a)

Void Hunter

Quick links
Youtube -> DIM ->
Added
27 Dec 2023 (Season of the Wish - S23)
Activities
PvE
Nightfalls
Grandmasters

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Leg
Class items
Stats suggestion
60 100 30 100 40 20

From the build's DIM optimizer settings

Keywords
Weaken
Devour
Invisibility
Overshield
Suppression
Void breach
Details ↓
Exotic
  • Lucky Pants
    Leg Armor
    Illegally Modded Holster – When you ready a fully loaded Hand Cannon that deals Kinetic damage or a damage type that matches your subclass energy type, each hit from that Hand Cannon increases the damage of the next shot for a short time against a combatant. Hand Cannons ready faster and are more accurate immediately after swapping to them. Provides a small benefit to the airborne effectiveness stat of Hand Cannons while the buff is active.
Weapons
  • Malfeasance
    Hand Cannon
    Explosive Shadow – Shoot tainted slugs that burrow into combatants. Stacking enough slugs causes them all to explode, stunning surviving combatants. Strong against Unstoppable Champions.
Abilities
  • Vortex Grenade
    Void Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Snare Bomb
    Void Melee
    Throw a Smoke Bomb, which attaches to surfaces and pings enemy radar. Weakens targets on detonation.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
  • Shadowshot: Deadfall
    Super Ability
    Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer. The Void Anchors fired from Shadowshot become traps and wait for prey. Void Anchors have increased range and last longer.
  • Marksman's Dodge
    Class Ability
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Aspects
  • Trapper's Ambush
    Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible. Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
  • Vanishing Step
    Dodging makes you invisible.
Fragments
  • Echo of Persistence
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Obscurity
    +10 Recovery ▲ Finisher final blows grant Invisibility.
  • Echo of Starvation
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
  • Echo of Vigilance
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Font of Wisdom
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time.
  • Kinetic Siphon (x2)
    Rapid Kinetic weapon final blows create an Orb of Power.

Arms armor mods

  • Kinetic Dexterity
    Faster ready and stow speed for Kinetic weapons.
  • Kinetic Loader
    Increases reload speed of Kinetic weapons.
  • Fastball
    Increases grenade throw distance.

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Outreach
    Reduces melee cooldown when using your class ability.

Breakdown

Orb generation

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Orb pickup

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Font of Wisdom
... You gain a bonus to intellect while you have any Armor Charge. ...

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Echo of Obscurity
... Finisher final blows grant Invisibility.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Nightstalker
...Defeating tethered targets creates Orbs of Power. ...

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Devour
Feast on the energy of your defeated foes. ...
Finishers

Echo of Obscurity
... Finisher final blows grant Invisibility.

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Snare Bomb
... Weakens targets on detonation.

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisible. ...

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisibl... Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.

Vanishing Step
Dodging makes you invisible.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Obscurity
... Finisher final blows grant Invisibility.
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
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