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Equipped

Strand Warlock

Quick links
Added
14 Jul 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifact perk
Exotic
  • Eye of Another World

    Helmet Highlights priority targets and improves the regeneration speed of your grenade, melee, and Rift abilities. Provides a small benefit to the airborne effectiveness stat of all weapons.

Weapons
  • Trespasser

    Sidearm Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.

Abilities
  • Needlestorm

    : Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

  • Threadling Grenade

    A woven projectile that reweaves itself into Threadlings while in flight.

Aspects
  • Weaver's Call

    Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.

  • Mindspun Invocation

    Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality. Your grapple melee spawns three Threadling eggs. : Hold to consume your Shackle Grenade and activate Weaver's Trance. Final blows while Weaver's Trance is active create a suspending detonation. : Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.

Fragments
  • Thread of Continuity

    Suspend, unravel, and sever effects applied to targets have increased duration.

  • Thread of Generation

    Dealing damage generates grenade energy. -10 Discipline ▼

  • Thread of Evolution

    Threadlings travel farther and deal additional damage. +10 Intellect ▲

  • Thread of Finality

    Finisher final blows create Threadlings. +10 Recovery ▲

Armor mods

Helmet armor mods

  • Kinetic Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

  • Arc Targeting (x2)

    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Arc Dexterity (x3)

    Faster ready and stow speed for Arc weapons.

Chest armor mods

  • Unflinching Kinetic Aim

    Reduces flinching from incoming fire while aiming a Kinetic weapon.

  • Unflinching Arc Aim (x2)

    Reduces flinching from incoming fire while aiming an Arc weapon.

Leg armor mods

  • Innervation

    Reduces grenade cooldown each time you pick up an Orb of Power.

  • Invigoration

    Reduces melee cooldown each time you pick up an Orb of Power.

  • Insulation

    Reduces class ability cooldown each time you pick up an Orb of Power.

Class item armor mods

  • Bomber (x3)

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Intellect Mod (x2)

    +10 Intellect ▲

  • Minor Discipline Mod

    +5 Discipline ▲

Artifact perks
  • Shock and Awe

    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

  • Lightning Strikes Twice

    After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.

  • Thunderous Retort

    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.

  • Amped Up

    Stay amplified longer while your Arc subclass is equipped.

  • Authorized Mods: Void

    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.

  • Authorized Mods: Arc

    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Counter Charge

    Gain a stack of Armor Charge when you stun a Champion.

  • Electric Armor

    Gain damage resistance while amplified.

  • Unstoppable Glaive

    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.

  • Unstoppable Hand Cannon

    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Ability cooldown

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Class Ability cooldown

Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Thread of Generation
Dealing damage generates grenade energy. ...

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Final blows

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Lightning Strikes Twice
... Arc final blows extend the duration of this benefit.

Techeun's Regalia Boots
Generate Awoken Favors with fewer final blows. ...

Mindspun Invocation
...Final blows while Weaver's Trance is active create a suspending detonation. ...

Techeun's Regalia Gloves
Generate Awoken Favors with fewer final blows. ...

Thread of Finality
Finisher final blows create Threadlings. ...

Techeun's Regalia Robes
Generate Awoken Favors with fewer final blows. ...
Defeating an enemy

Trespasser
Reloading after defeating a target causes the next burst to be a longer, more powerful superburst.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Thread of Finality
Finisher final blows create Threadlings. ...

Keywords

Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Needlestorm
... After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

Weaver's Call
Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.

Mindspun Invocation
Your grapple, Shackle Grenade, and Threadling Grenade have enhanced functionality. Your grapple melee spawns three Threadling eggs. ... : Hold to consume your Threadling Grenade and immediately generate five perched Threadlings.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Thread of Finality
Finisher final blows create Threadlings. ...

Threadling Grenade
A woven projectile that reweaves itself into Threadlings while in flight.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Mindspun Invocation
...Final blows while Weaver's Trance is active create a suspending detonation. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
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