08 May 2025 (Episode: Heresy - S26)

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Arc Titan
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08 May 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Ionic trace
Bolt charge
Amplified
Blind
Jolted
Exotic
  • Precious Scars
    Helmet
    Kintsugi – Final blows from weapons with a damage type matching your Super create a burst of healing around you that grants allies restoration. After reviving or being revived, you gain an aura that provides overshields to you and nearby allies.
Weapons
  • New Land Beyond
    Sniper Rifle
    The Master – Scoring precision hits increases this weapon's damage until the wielder's defeat. Massively increases ammo reserves.
  • 21% Delirium
    Machine Gun
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Cruel Mercy (Adept)
    Pulse Rifle
    Heavy Burst – Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
Abilities
  • Thundercrash
    Super Ability
    Hurtle through the air like a missile and crash into targets to inflict meteoric damage.
  • Pulse Grenade
    Arc Grenade
    A grenade that periodically damages targets within its explosion radius.
  • Seismic Strike
    Arc Melee
    Amplified
    Blind
    After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Touch of Thunder
    Ionic Trace
    Jolted
    Blind
    Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Flashbang Grenade: Emits an additional blinding flash on bounce. Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it.
  • Storm's Keep
    Bolt Charge
    Cast your class ability to grant a moderate amount of Bolt Charge stacks to you and nearby allies. While behind your Barricade, you and allies gain stacks of Bolt Charge over time and your weapons can discharge max stacks of Bolt Charge.
Fragments
  • Spark of Frequency
    Amplified
    Bolt Charge
    Melee hits increase your equipped weapon's reload speed and stability for a short duration. While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.
  • Spark of Ions
    Ionic Trace
    Bolt Charge
    Jolted
    Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
Armor mods

Helmet armor mods

  • Harmonic Siphon
    Rapid Arc weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Kinetic Loader
    Increases reload speed of Kinetic weapons.
  • Harmonic Loader
    Increases reload speed of Arc weapons

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Kinetic Scavenger
    Kinetic weapons get bonus reserves when picking up ammo used by that weapon.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Arc Scavenger
    Arc weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Healthy Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers heal you. Consumes 1 stack of Armor Charge.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Bomber
    Reduces grenade cooldown when using your class ability.

Breakdown

Orb generation

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Orb pickup

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Healthy Finisher
... Consumes 1 stack of Armor Charge.
Ability cooldown

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Bolt Charge
... Receiving a stack of Bolt Charge grants you melee energy.
Final blows

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power

Precious Scars
Kintsugi – Final blows from weapons with a damage type matching your Super create a burst of healing around you that grants allies restoration. ...
Defeating an enemy

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

New Land Beyond
The Master – Scoring precision hits increases this weapon's damage until the wielder's defeat. ...

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Finishers

Healthy Finisher
... Finishers heal you. ...

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Touch of Thunder
... Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

Spark of Shock
... Your Arc grenades jolt targets.
Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Touch of Thunder
... Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Spark of Frequency
... While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.

Seismic Strike
... While you are amplified, the blind radius is increased.
Bolt charge

Accumulate stacks of Arc Bolt Charge. While you have Bolt Charge, sustained weapon damage generates stacks of Bolt Charge. At maximum stacks, any ability damage generates a powerful bolt of Arc lightning at the target's location. Receiving a stack of Bolt Charge grants you melee energy.

Storm's Keep
Cast your class ability to grant a moderate amount of Bolt Charge stacks to you and nearby allie... While behind your Barricade, you and allies gain stacks of Bolt Charge over time and your weapons can discharge max stacks of Bolt Charge.

Spark of Frequency
... While amplified, the effects are increased and you gain increased stacks of Bolt Charge from all sources.

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Touch of Thunder
... Flashbang Grenade: Emits an additional blinding flash on bounce. ...

Seismic Strike
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around the... While you are amplified, the blind radius is increased.

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