Illegally Modded Holster – Improves sprint, slide, and airborne effectiveness while a Hand Cannon is equipped. For a short time after being drawn, Hand Cannons ready faster, are more accurate, and each hit against a combatant increases Hand Cannon damage.
Compressed Wave Frame – Projectiles release a wave of compressed energy when they contact the ground.
Abilities
Gathering Storm
Super Ability
Jolted
Hurl your Arc Staff forward, embedding it into surfaces or large targets and jolting nearby targets.
After a short time, a devastating lightning bolt strikes the staff, overcharging it with Arc energy. While overcharged, your staff discharges lightning at nearby foes.
Flashbang Grenade
Arc Grenade
Blind
An explosive grenade that damages and blinds nearby targets.
Combination Blow
Arc Melee
A quick strike that temporarily increases your melee damage when defeating a target, stacking three times.
Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Gambler's Dodge
Class Ability
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Blink
Movement Ability
Jump while airborne to teleport a short distance.
Aspects
Flow State
Amplified
Jolted
Defeating a jolted target makes you amplified.
While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased.
Lethal Current
Jolted
Blind
After dodging, your next melee attack has increased lunge range, jolts the target, and creates a damaging aftershock.
Damaging any jolted target with melee attacks also blinds them.
Fragments
Spark of Frequency
Melee hits increase your equipped weapon's reload speed and stability for a short duration.
Spark of Shock
Jolted
-10 Discipline ▼
Your Arc grenades jolt targets.
Spark of Resistance
+10 Strength ▲
While surrounded by combatants, you are more resistant to incoming damage.
Spark of Beacons
Amplified
Blind
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Armor mods
Helmet armor mods
Dynamo
Reduces Super cooldown when using your class ability near targets.
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Hands-On
Gain bonus Super energy on melee kills.
Arms armor mods
Kinetic Loader
Increases reload speed of Kinetic weapons.
Impact Induction(x2)
Causing damage with a powered melee attack reduces your grenade cooldown.
Chest armor mods
Melee Damage Resistance
Reduces incoming damage from combatants that are at point-blank range.
Charged Up
Increases the maximum number of stacks of Armor Charge you can carry by 1.
Leg armor mods
Kinetic Weapon Surge(x2)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create
Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Combination Blow
... Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Grenade cooldown
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Bomber
Reduces grenade cooldown when using your class ability.
Final blows
Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
Combination Blow
A quick strike that temporarily increases your melee damage when defeating a target, stacking three time... Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Flow State
Defeating a jolted target makes you amplified. ...
Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Keywords
Amplified
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased.
Rapidly defeating targets with Arc damage makes you amplified.
Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Flow State
Defeating a jolted target makes you amplifie... While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased.
Jolted
The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets.
Jolt damage causes Overload Champions to be stunned.
Spark of Shock
... Your Arc grenades jolt targets.
Gathering Storm
Hurl your Arc Staff forward, embedding it into surfaces or large targets and jolting nearby targets. ...
Flow State
Defeating a jolted target makes you amplified. ...
Lethal Current
After dodging, your next melee attack has increased lunge range, jolts the target, and creates a damaging aftershoc... Damaging any jolted target with melee attacks also blinds them.
Blind
Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured.
When blinded, Unstoppable Champions are stunned.
Spark of Beacons
While you are amplified, your Arc Special or Heavy ammo weapon final blows create a blinding explosion.
Flashbang Grenade
An explosive grenade that damages and blinds nearby targets.
Lethal Current
... Damaging any jolted target with melee attacks also blinds them.