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PKs Trip 100s (id: irp7g7i)

Arc Titan

Quick links
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Added
02 Feb 2024 (Season of the Wish - S23)
Activities
PvP
Trials

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Leg
Class item
Keywords
Ionic trace
Blind
Amplified
Jolted
Details ↓
Exotic
  • Peacekeepers
    Leg Armor
    Mecha Holster – Reloads stowed Submachine Guns and allows you to ready them instantly. Improves your handling with Submachine Guns and your movement while wielding one. Provides a moderate benefit to the airborne effectiveness stat of Submachine Guns.
Abilities
  • Fists of Havoc
    Super Ability
    Supercharge your fists and slam the ground with the force of a maelstrom. While active: : Quickly charge forward, dealing damage to any impacted targets. : Slam your fists to the ground, blinding targets and dealing damage in an area around you, leaving aftershocks in your wake. Performing a slam from the air deals additional damage.
  • Seismic Strike
    Arc Melee
    After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around them. While you are amplified, the blind radius is increased.
  • Lightning Grenade
    Arc Grenade
    A grenade that sticks to any surface and emits bolts of lightning.
  • Towering Barricade
    Class Ability
    Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Aspects
  • Touch of Thunder
    Your Flashbang, Pulse, Lightning, and Storm Grenades have enhanced functionality. Flashbang Grenade: Emits an additional blinding flash on bounce. Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. Storm Grenade: After detonating, creates a roaming thundercloud that tracks nearby targets and fires bolts of lightning at foes beneath it.
  • Knockout
    Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified.
Fragments
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
  • Spark of Recharge
    While critically wounded, your melee and grenade energy regenerates more quickly.
  • Spark of Volts
    +10 Recovery ▲ Finishers make you amplified.
  • Spark of Feedback
    Taking melee damage briefly increases your outgoing melee damage. +10 Resilience ▲
Armor mods

Helmet armor mods

  • Harmonic Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons
  • Strand Targeting (x2)
    Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons.

Arms armor mods

  • Harmonic Dexterity (x2)
    Faster ready and stow speed for Arc weapons
  • Fastball
    Increases grenade throw distance.

Chest armor mods

  • Unflinching Arc Aim
    Reduces flinching from incoming fire while aiming an Arc weapon.
  • Unflinching Strand Aim (x2)
    Reduces flinching from incoming fire while aiming a Strand weapon.

Leg armor mods

  • Harmonic Holster (x3)
    Gradually reloads your stowed Arc weapons over time

Class item armor mods

  • Bomber (x3)
    Reduces grenade cooldown when using your class ability.

Breakdown

Ability cooldown

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.

Bomber
Reduces grenade cooldown when using your class ability.
Defeating an enemy

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Finishers

Spark of Volts
... Finishers make you amplified.

Keywords

Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Touch of Thunder
... Pulse Grenade: Creates Ionic Traces periodically as it damages targets and increases in damage over time. ...
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Fists of Havoc
... : Slam your fists to the ground, blinding targets and dealing damage in an area around you, leaving aftershocks in your wake. ...

Touch of Thunder
... Flashbang Grenade: Emits an additional blinding flash on bounce. ...

Seismic Strike
After sprinting for a short time, activate your charged melee ability to slam shoulder-first into your target, damaging and blinding targets in an area around the... While you are amplified, the blind radius is increased.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Knockout
... Defeating targets with melee attacks starts health regeneration and makes you amplified.

Seismic Strike
... While you are amplified, the blind radius is increased.

Spark of Volts
... Finishers make you amplified.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Touch of Thunder
... Lightning Grenade: Grants an additional grenade charge, and jolts targets hit by the initial blast. ...
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