Voltaic Mirror – Guarding with your Arc Staff does not consume extra Super energy. [Super] : Cancel Arc Staff early, temporarily increasing Arc weapon damage and creating a blinding burst. Reflected attacks increase the damage of the burst, extend your Super, and deal additional damage.
Abilities
Arc Staff
Super Ability
Form a staff of pure Arc energy and acrobatically take out your foes.
[Block] : Hold to deflect incoming projectiles with your Arc staff.
Pulse Grenade
Arc Grenade
A grenade that periodically damages targets within its explosion radius.
Combination Blow
Arc Melee
A quick strike that temporarily increases your melee damage when defeating a target, stacking three times.
Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Marksman's Dodge
Class Ability
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Triple Jump
Movement Ability
While airborne, sustain your air control with a second or third jump.
Aspects
Flow State
Amplified
Jolted
Defeating a jolted target makes you amplified.
While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased.
Ascension
Amplified
Jolted
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creating a burst of energy around you that amplifies allies and jolts targets.
Fragments
Spark of Shock
Jolted
-10 Discipline ▼
Your Arc grenades jolt targets.
Spark of Resistance
+10 Strength ▲
While surrounded by combatants, you are more resistant to incoming damage.
Spark of Amplitude
Amplified
Rapidly defeating targets while you are amplified creates an Orb of Power.
Spark of Instinct
Jolted
While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
Armor mods
Helmet armor mods
Kinetic Siphon(x2)
Rapid Kinetic weapon final blows create an Orb of Power.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Arms armor mods
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Chest armor mods
Void Resistance
Reduces incoming Void damage from combatants.
Arc Resistance(x2)
Reduces incoming Arc damage from combatants.
Leg armor mods
Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class item armor mods
Distribution
Reduces all ability cooldowns when using your class ability near targets.
Bomber(x2)
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Orb pickup
Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume
Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Ability cooldown
Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class Ability cooldown
Combination Blow
... Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Ascension
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creating a burst of energy around you that amplifies allies and jolts targets.
Grenade cooldown
Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Final blows
Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.
Defeating an enemy
Combination Blow
A quick strike that temporarily increases your melee damage when defeating a target, stacking three time... Defeating targets with this ability also fully refills your class ability energy and restores a small amount of health.
Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Flow State
Defeating a jolted target makes you amplified. ...
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Amplified
... Rapidly defeating targets with Arc damage makes you amplified.
Keywords
Jolted
The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets.
Jolt damage causes Overload Champions to be stunned.
Spark of Shock
... Your Arc grenades jolt targets.
Spark of Instinct
While critically wounded, taking damage emits a burst of damaging Arc energy that jolts targets.
Flow State
Defeating a jolted target makes you amplified. ...
Ascension
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creating a burst of energy around you that amplifies allies and jolts targets.
Amplified
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased.
Rapidly defeating targets with Arc damage makes you amplified.
Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Flow State
Defeating a jolted target makes you amplifie... While you are amplified, your dodge recharges more quickly, you are more resilient while dodging, and your reload speed is greatly increased.
Ascension
[Air Move] While airborne, consume your class ability energy to summon your Arc Staff, propelling yourself upward and creating a burst of energy around you that amplifies allies and jolts targets.