14 May 2024 (Season of the Wish - S23)

Duo Flawless RON - Explicator Running + Ammo

Solar Warlock
PvE

14 May 2024 (Season of the Wish - S23)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Cure
Radiant
Restoration
Ignition
Scorch
Exotic
  • Sunbracers
    Gauntlets
    Helium Spirals – Increases the duration of Solar Grenades. Solar melee kills grant unlimited Solar Grenade energy for a brief time.
Weapons
  • Sunshot
    Hand Cannon
    Sunburn – This weapon fires explosive rounds and highlights targets that take damage from Sunshot.
  • Apex Predator
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Heritage
    Shotgun
    Pinpoint Slug Frame – Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.
Abilities
  • Well of Radiance
    Super Ability
    Restoration
    Radiant
    Scorch
    Ignition
    Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
  • Solar Grenade
    Solar Grenade
    Scorch
    Ignition
    A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
  • Incinerator Snap
    Solar Melee
    Scorch
    Ignition
    Snap your fingers to create a fan of burning sparks that explode and scorch targets.
  • Phoenix Dive
    Class Ability
    Cure
    Scorch
    Dive to the ground and create a burst of Solar Light that cures nearby allies. While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
  • Strafe Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Aspects
  • Heat Rises
    Restoration
    Cure
    You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy.
  • Icarus Dash
    Cure
    [Air Dodge] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge. While airborne, rapidly defeating targets with your Super or weapons cures you.
Fragments
  • Ember of Ashes
    Scorch
    Ignition
    You apply more scorch stacks to targets.
  • Ember of Singeing
    Scorch
    Ignition
    Your class ability recharges faster when you scorch targets.
  • Ember of Empyrean
    Restoration
    Radiant
    -10 Resilience ▼ Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
  • Ember of Solace
    Restoration
    Radiant
    Radiant and restoration effects applied to you have increased duration.
Armor mods

Helmet armor mods

  • Heavy Ammo Scout
    When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies.
  • Heavy Ammo Finder (x2)
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.
  • Shield Break Charge
    Breaking a combatant's shield with the matching damage type grants you Armor Charge.

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Sniper Damage Resistance
    Reduces incoming damage from combatants that are at long range.

Leg armor mods

  • Invigoration (x2)
    Reduces melee cooldown each time you pick up an Orb of Power.
  • Solar Scavenger
    Solar weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Outreach
    Reduces melee cooldown when using your class ability.

Breakdown

Orb pickup

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Armor Charge create

Shield Break Charge
Breaking a combatant's shield with the matching damage type grants you Armor Charge.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Sunbracers
... Solar melee kills grant unlimited Solar Grenade energy for a brief time.
Melee cooldown

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Outreach
Reduces melee cooldown when using your class ability.

Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Final blows

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Heat Rises
... Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Defeating an enemy

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Finishers

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

Heat Rises
You can fire weapons, melee, and throw grenades while gliding. : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. The strength of the burst is increased when a Healing Grenade is consumed. Final blows while airborne increase the duration of Heat Rises and grant melee energy.
Cure

You are healed in a burst of mending Solar Light.

Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...

Heat Rises
... : Hold to consume your grenade, gaining Heat Rises and releasing a burst of healing energy that cures nearby allies. ...

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Incinerator Snap
Snap your fingers to create a fan of burning sparks that explode and scorch targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. ...

Phoenix Dive
... While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

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