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Thorn Arc Lock (id: hmjhuha)

Arc Warlock

Quick links
Youtube -> DIM ->
Added
09 Aug 2023 (Season of the Deep - S21)
Activities
PvP

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmet
Arms
Chest
Legs
Class items
Keywords
Amplified
Jolted
Details ↓
Exotic
  • Necrotic Grip
    Gauntlets
    Grasp of the Devourer – Damaging combatants poisons them, dealing increasing damage over time. Defeating a poisoned combatant spreads the condition. Provides a moderate benefit to the airborne effectiveness stat of all Weapons of Sorrow.
Weapons
  • Thorn
    Hand Cannon
    Mark of the Devourer – Rounds pierce targets and deal damage over time. Kills with this weapon leave behind Remnants.
  • Mechabre
    Sniper Rifle
    Aggressive Frame – High damage, high recoil.
  • Regnant
    Grenade Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Stormtrance
    Super Ability
    Chain Arc Lightning from your hands to electrify targets with devastating streams of Arc Light that intensify over time. Casting Stormtrance creates a jolting shockwave underneath you. : Teleport forward, consuming a small amount of Super energy.
  • Chain Lightning
    Arc Melee
    An extended range melee that jolts your target and chains lightning to nearby targets. While amplified, it creates an additional set of chains.
  • Arcbolt Grenade
    Arc Grenade
    A grenade that chains bolts of lightning to nearby targets.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Lightning Surge
    While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you rematerialize.
  • Arc Soul
    Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc Soul. Your Rift charges faster when allies are near. While amplified, your Arc Souls are supercharged and gain increased fire rate.
Fragments
  • Spark of Focus
    After sprinting for a short time, your class ability regeneration is increased. -10 {primary stat} ▼
  • Spark of Shock
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
  • Spark of Recharge
    While critically wounded, your melee and grenade energy regenerates more quickly.
Armor mods

Helmet armor mods

  • Kinetic Targeting (x2)
    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

Arms armor mods

  • Melee Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
  • Kinetic Loader
    Increases reload speed of Kinetic weapons.

Chest armor mods

  • Unflinching Kinetic Aim (x2)
    Reduces flinching from incoming fire while aiming a Kinetic weapon.

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Absolution
    Reduces all ability cooldowns each time you pick up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Outreach (x2)
    Reduces melee cooldown when using your class ability.
Artifact perks
  • Shock and Awe
    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.
  • Conductive Cosmic Needle
    Targets affected by Strand debuffs take increased damage from Arc and Void abilities.
  • Amped Up
    Stay amplified longer while your Arc subclass is equipped.
  • Improved Unraveling
    Increases the amount of damage dealt by unraveling a target.
  • Deeper Origins
    Greatly improves the benefits provided by the Unsated Hunger, Nanotech Tracer Rockets, Harmonic Resonance, and Noble Deeds traits.
  • Authorized Mods: Strand
    The armor energy costs of all armor mods affecting your Strand weapons are significantly discounted.
  • Authorized Mods: Arc
    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.
  • Technicolor Siphon
    Grants access to Helmet armor mods that combine the effects of the Strand Siphon and Arc Siphon mods.
  • Strand Soldier
    Your Strand weapons gain Unraveling Rounds whenever you gain Woven Mail while your Strand subclass is equipped.
  • Overload Trace Rifles
    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.
  • Overload Scout Rifle
    Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb generation

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
Ability cooldown

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Grenade cooldown

Spark of Recharge
While critically wounded, your melee and grenade energy regenerates more quickly.
Melee cooldown

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Necrotic Grip
... Defeating a poisoned combatant spreads the condition. ...

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Chain Lightning
... While amplified, it creates an additional set of chains.

Arc Soul
... While amplified, your Arc Souls are supercharged and gain increased fire rate.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Stormtrance
... Casting Stormtrance creates a jolting shockwave underneath you. ...

Lightning Surge
While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you rematerialize.

Spark of Shock
... Your Arc grenades jolt targets.
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