Horns of Doom – Defeating targets with Void damage has a chance to grant an escalating bonus to damage with Void weapons. Defeating targets with Void melee grants Super energy.
While Sentinel Shield is active, defeating targets with melee attacks recharges Shield Throw, which extends your Super on hitting a target.
Abilities
Sentinel Shield
Super Ability
[Super] : Summon a shield of Void Light.
While Sentinel Shield is active:
[Light Attack] : Attack.
[Block] : Block.
: Perform a Shield Throw.
Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and guarding allies makes the shield last longer.
Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and Guarding allies makes the shield last longer.
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Shield Throw
Void Melee
Overshield
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Towering Barricade
Class Ability
Create a large barrier that can be used to reinforce a position with cover from enemy fire.
Strafe Lift
Movement Ability
Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
Bastion
Overshield
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
Overshield
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration.
You gain an additional shield throw while in Sentinel Shield.
Fragments
Echo of Remnants
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
Echo of Undermining
Weaken
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Instability
Volatile
+10 Strength ▲
Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Echo of Starvation
Devour
Void Breach
Picking up a Void Breach or an Orb of Power grants Devour.
-10 Recovery ▼
Armor mods
Helmet armor mods
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Ashes to Assets
Gain bonus Super energy on grenade kills.
Arms armor mods
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Chest armor mods
Harmonic Reserves(x2)
Increases the amount of ammo you can carry for Void weapons
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Harmonic Holster
Gradually reloads your stowed Void weapons over time
Class item armor mods
Time Dilation
Your decaying Armor Charge has a longer duration.
Outreach
Reduces melee cooldown when using your class ability.
Bomber
Reduces grenade cooldown when using your class ability.
Breakdown
Orb generation
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Orb pickup
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Armor Charge create
Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Font of Wisdom
... You gain a bonus to intellect while you have any Armor Charge. ...
Class Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.
Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown
Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.
Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.
Outreach
Reduces melee cooldown when using your class ability.
Final blows
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Doom Fang Pauldron
Horns of Doom – Defeating targets with Void damage has a chance to grant an escalating bonus to damage with Void weapons. Defeating targets with Void melee grants Super energ... While Sentinel Shield is active, defeating targets with melee attacks recharges Shield Throw, which extends your Super on hitting a target.
Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Devour
Feast on the energy of your defeated foes. ...
Keywords
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Echo of Undermining
Your Void grenades weaken targets. ...
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Volatile
The target is afflicted with unstable Void energy and will explode upon taking additional damage.
Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.
Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...