26 Jun 2024 (Episode: Echoes - S24)

PRISMATIC LANCECAP (id: gfg7iua)

Prismatic Titan

26 Jun 2024 (Episode: Echoes - S24)

Links
Youtube -> DIM ->

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chest
Legs
Class items
Keywords
Amplified
Darkness buffs
Darkness debuffs
Light buffs
Restoration
Stasis crystal
Frost armor
Stasis shard
Woven mail
Void breach
Overshield
Jolted
Ignition
Freeze
Shatter
Suppression
Weaken
Details ↓
Exotic
  • Cadmus Ridge Lancecap
    Helmet
    Lancer's Vigil – Thrown Diamond Lances create Stasis crystals, with more created by hitting bosses and vehicles. While a Stasis Super is equipped, rapid precision hits and precision final blows from behind a Rally Barricade will create a Diamond Lance near you.
Weapons
  • Wicked Implement
    Scout Rifle
    Creeping Attrition – Rapidly landing precision hits causes targets to become slowed.
  • Fioritura-59
    Sidearm
    Rapid-Fire Frame – Full Auto. Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Cold Comfort
    Rocket Launcher
    Aggressive Frame – High damage, high recoil.
Abilities
  • Glacial Quake
    Stasis Super | Darkness Ability
    Stasis Crystal
    Freeze
    Shatter
    Summon a [Stasis] Stasis gauntlet. While your Super is active: [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out [Stasis] Stasis crystals to freeze additional ones. [Light Attack] : Supercharge your Shiver Strike for bonus damage. Sprint through [Stasis] Stasis crystals or frozen targets to shatter them instantly.
  • Thruster
    Class Ability
    While grounded, quickly evade in a lateral direction.
  • Pulse Grenade
    Arc Grenade | Light Ability
    A grenade that periodically damages targets within its explosion radius.
  • Shiver Strike
    Stasis Melee | Darkness Ability
    Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back and damages them.
  • Catapult Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
Aspects
  • Unbreakable
    Overshield
    [Grenade] : Hold to summon a [Void] Void shield and block a portion of incoming damage, gradually draining your grenade energy and granting an overshield over time. Releasing the grenade input or running out of energy releases a frontal blast from your shield that deals increased damage based on how much damage was blocked. Combatants that come in contact with your shield are temporarily disoriented.
  • Diamond Lance
    Freeze
    Shatter
    Shatter or defeat targets with abilities or [Stasis] Stasis weapons to create a Stasis lance. [Shoot] : Throw the lance to freeze targets on impact. [Melee] : Slam the lance to the ground to freeze targets in a small area.
Fragments
  • Facet of Command
    Void Breach
    Stasis Shard
    Suppression
    Freeze
    Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
  • Facet of Purpose
    Restoration
    Amplified
    Overshield
    Frost Armor
    Woven Mail
    Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Recovery ▼
  • Facet of Ruin
    Ignition
    Freeze
    Shatter
    Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲
  • Facet of Dominance
    Jolted
    Weaken
    -10 Discipline ▼ Your Void grenades weaken targets, and your Arc grenades jolt targets.
  • Facet of Hope
    Light Buffs
    Darkness Buffs
    While you have an elemental buff, your class ability regenerates more quickly.
  • Facet of Courage
    Darkness Debuffs
    +10 Discipline ▲ Your [Arc] Arc, [Solar] Solar, and [Void] Void abilities deal increased damage to targets afflicted with Darkness debuffs.
Armor mods

Helmet armor mods

  • Harmonic Targeting (x2)
  • In-Flight Compensator
    Increases the airborne effectiveness of all equipped weapons.

Arms armor mods

  • Fastball
    Increases grenade throw distance.
  • Harmonic Loader (x2)

Chest armor mods

  • Unflinching Harmonic Aim (x3)

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Stasis Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Outreach
    Reduces melee cooldown when using your class ability.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Transference
    Gain increased grenade and melee damage while transcendent. Weapon final blows while transcendent refund Light and Dark energy after Transcendence ends.
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Authorized Mod: Elemental Charge
    The energy cost of Elemental Charge mods are significantly discounted.
  • Void Hegemony
    While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Press The Advantage
    Breaking a combatant's shield grants increased weapon stability, handling, and reload speed. Swords gain increased guard resistance.
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.
  • Unstoppable Scout Rifle
    Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.

Breakdown

Orb pickup

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Stasis Weapon Surge
... Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Unbreakable
[Grenade] : Hold to summon a [Void] Void shield and block a portion of incoming damage, gradually draining your grenade energy and granting an overshield over time. ...

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Outreach
Reduces melee cooldown when using your class ability.

Stasis Shard
A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.
Final blows

Transference
... Weapon final blows while transcendent refund Light and Dark energy after Transcendence ends.

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.

Cadmus Ridge Lancecap
... While a Stasis Super is equipped, rapid precision hits and precision final blows from behind a Rally Barricade will create a Diamond Lance near you.
Defeating an enemy

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.

Diamond Lance
Shatter or defeat targets with abilities or [Stasis] Stasis weapons to create a Stasis lance. ...

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.

Amplified
... Rapidly defeating targets with [Arc] Arc damage makes you amplified.

Keywords

Darkness debuffs

Darkness debuffs include [Stasis] Slow, [Stasis] Freeze, [Strand] Sever, [Strand] Suspend, and [Strand] Unravel.

Facet of Courage
... Your [Arc] Arc, [Solar] Solar, and [Void] Void abilities deal increased damage to targets afflicted with Darkness debuffs.
Freeze

The target is trapped in [Stasis] Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Facet of Command
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectiveness. ...

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. +10 Mobility ▲

Diamond Lance
... [Shoot] : Throw the lance to freeze targets on impac... [Melee] : Slam the lance to the ground to freeze targets in a small area.

Glacial Quake
... While your Super is acti... [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out [Stasis] Stasis crystals to freeze additional ones. ...
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Overshield

You are armored with a protective barrier of [Void] Void Light. Reduces damage taken from combatants.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...

Unbreakable
[Grenade] : Hold to summon a [Void] Void shield and block a portion of incoming damage, gradually draining your grenade energy and granting an overshield over time. ...
Woven mail

Your body is encased in a protective mesh of tightly woven [Strand] Strand matter, greatly reducing any incoming non-precision damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Jolted

The target is energized with destructive [Arc] Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes [Disruption] Overload Champions to be stunned.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Stasis shard

A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Light buffs

Light buffs include [Arc] Amplified, [Solar] Cure, [Solar] Radiant, [Solar] Restoration, [Void] Devour, [Void] Invisibility, and [Void] Overshield.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Darkness buffs

Darkness buffs include [Stasis] Frost Armor and [Strand] Woven Mail.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Frost armor

You are fortified by layers of durable [Stasis] Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Ignition

A large [Solar] Solar explosion which deals damage in an area around the target and stuns [Stagger] Unstoppable Champions.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with [Arc] Arc damage makes you amplified.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Stasis crystal

A crystal of solidified [Stasis] Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Glacial Quake
... While your Super is acti... [Heavy Attack] : Slam your gauntlet down to create a shockwave that freezes targets and sends out [Stasis] Stasis crystals to freeze additional ones. ... Sprint through [Stasis] Stasis crystals or frozen targets to shatter them instantly.
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, [Disruption] Overload Champions are stunned.

Facet of Command
Freezing or suppressing a target reloads your equipped weapons and increases weapon stability, aim assist, and airborne effectivenes... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes [Stagger] Unstoppable Champions to be stunned.

Facet of Ruin
Increases the size and damage of the burst when you shatter a Stasis crystal or frozen target, and increases the area of effect of Solar ignitions. ...

Diamond Lance
Shatter or defeat targets with abilities or [Stasis] Stasis weapons to create a Stasis lance. ...

Glacial Quake
...Sprint through [Stasis] Stasis crystals or frozen targets to shatter them instantly.
Void breach

A dimensional rupture teeming with [Void] Void energy. When picked up, Void Breaches grant class ability energy.

Facet of Command
... Defeating frozen or suppressed targets creates a Stasis Shard or Void Breach.
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