Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. Provides a moderate benefit to Shotgun airborne effectiveness and reload speed.
Shock Blast – This weapon fires blasts of high-damage Arc energy that overpenetrates enemies.
Abilities
Ward of Dawn
Super Ability
Overshield
Create an indestructible dome to protect you and your allies.
While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Scatter Grenade
Void Grenade
A grenade that splits into many submunitions and covers a large area with multiple explosions.
Shield Throw
Void Melee
Overshield
Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Towering Barricade
Class Ability
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Strafe Lift
Movement Ability
Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
Bastion
Overshield
Cast your Super to grant Overshield to nearby allies.
Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
Overshield
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration.
You gain an additional shield throw while in Sentinel Shield.
Fragments
Echo of Undermining
Weaken
Your Void grenades weaken targets.
-20 Discipline ▼
Echo of Persistence
Invisibility
Devour
Overshield
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.
-10 Resilience ▼
Echo of Starvation
Devour
Void Breach
Picking up a Void Breach or an Orb of Power grants Devour.
-10 Recovery ▼
Armor mods
Helmet armor mods
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Arms armor mods
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Leg armor mods
Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Class item armor mods
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Proximity Ward
Gain a powerful overshield while performing your finisher.
Breakdown
Orb generation
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Orb pickup
Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Armor Charge create
Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Arc Weapon Surge
... Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Armor Charge consume
Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Class Ability cooldown
Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Insulation
Reduces class ability cooldown each time you pick up an Orb of Power.
Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows
Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
No Backup Plans
Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. While you have a Void overshield, Shotguns deal additional damage, and Shotgun final blows refresh the overshield. ...
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
No Backup Plans
Force Multiplier – While you have a Void Super equipped, rapid Shotgun final blows or defeating a powerful combatant with a Shotgun will grant a Void overshield and start health regeneration. ...
Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Devour
Feast on the energy of your defeated foes. ...
Finishers
Proximity Ward
Gain a powerful overshield while performing your finisher.
Keywords
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Ward of Dawn
... While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Weaken
The target takes increased damage and has their movement speed slowed.
Echo of Undermining
Your Void grenades weaken targets. ...
Void breach
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...