10 Jun 2025 (Episode: Heresy - S26)

Equipped 6/10/2025, 9:04:14 AM

Void Hunter

10 Jun 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Void breach
Devour
Invisibility
Overshield
Weaken
Exotic
  • Mechaneer's Tricksleeves
    Gauntlets
    Spring-Loaded Mounting – Increases Sidearm airborne effectiveness, ready speed, and reload speed. While you're critically wounded, swapping to a Sidearm reloads it and increases its damage. While this effect is active, Sidearm final blows reload the weapon and extend the effect's duration.
Weapons
  • Truth
    Rocket Launcher
    Prototype Trueseeker – This weapon's rockets have tracking. Lock onto targets when aiming down sights.
  • Liminal Vigil (Adept)
    Sidearm
    Heavy Burst – Fires a hard-hitting, two-round burst. Slightly reduces flinching from incoming fire while aiming.
  • The Inquisitor
    Shotgun
    Pinpoint Slug Frame – Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.
Abilities
  • Spectral Blades
    Super Ability
    Invisibility
    Weaken
    Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. [Light Attack] : Perform a quick melee attack. [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
  • Axion Bolt
    Void Grenade
    A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
  • Snare Bomb
    Void Melee
    Weaken
    Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. Targets within the smoke cloud take damage over time.
  • Gambler's Dodge
    Class Ability
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Strafe Jump
    Movement Ability
    While airborne, jump a second time with strong directional control.
Aspects
  • Vanishing Step
    Invisibility
    Dodging makes you invisible.
  • On the Prowl
    Invisibility
    Weaken
    Entering invisibility marks a nearby combatant as a priority target for you and your team. Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it. When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.
Fragments
  • Echo of Dilation
    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Leeching
    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲
  • Echo of Persistence
    Invisibility
    Devour
    Overshield
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 Mobility ▼
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Stasis Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Stasis weapons.
  • Arc Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Arc Dexterity
    Faster ready and stow speed for Arc weapons.
  • Fastball
    Increases grenade throw distance.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.

Chest armor mods

  • Unflinching Stasis Aim
    Reduces flinching from incoming fire while aiming a Stasis weapon.
  • Unflinching Arc Aim
    Reduces flinching from incoming fire while aiming an Arc weapon.

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Arc Holster
    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • To Shreds
    Dealing sustained damage to severed targets unravels them. Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration. BOOST: Unravelling projectiles deal increased damage. These deal further increased damage to severed targets.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Overload Trace Rifles
    Uninterrupted fire from your equipped Trace Rifle causes the beam to stun combatants, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Exhausted targets deal reduced outgoing damage.
  • Anti-Barrier Sniper Rifle
    Sniper Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Sniper Rifles are always overcharged when that modifier is active.
  • Horde Shuttle
    Damaging unraveled targets with a weapon occasionally spawns a Threadling. BOOST: Threadlings sever targets that they damage.
  • Harsh Refraction
    Trace Rifles do more damage to targets afflicted by elemental debuffs matching their element type.
  • Elemental Siphon
    Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. BOOST: Elemental pickups grant matching Super energy when they are collected.
  • Vile Weave
    Targets hit by your Tangles are severed. Reduce Tangle cooldown by picking one up.
  • Beam Medic
    Rapid Trace Rifle final blows heal you and nearby allies. Powerful combatants increase the amount.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. BOOST: Strand weapons deal increased damage to Strand debuffed targets.

Breakdown

Orb generation

Nightstalker
...Defeating tethered targets creates Orbs of Power. ...

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Class Ability cooldown

On the Prowl
... When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows

Mechaneer's Tricksleeves
...While this effect is active, Sidearm final blows reload the weapon and extend the effect's duration.

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. ...

Techeun's Regalia Vest
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Beam Medic
Rapid Trace Rifle final blows heal you and nearby allies. ...

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

To Shreds
... Defeating a severed target creates a hotspot of Strand energy, granting Woven Mail to nearby allies for a short duration. ...

On the Prowl
... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through i... When priority targets are defeated, you and nearby allies gain increased weapon reload speed and stability for a short duration and are granted grenade, melee, and class ability energy.

Nightstalker
...Defeating tethered targets creates Orbs of Power. ...

Devour
Feast on the energy of your defeated foes. ...

Keywords

Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Vanishing Step
Dodging makes you invisible.

On the Prowl
Entering invisibility marks a nearby combatant as a priority target for you and your tea... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it. ...

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Spectral Blades
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows. [Light Attack] : Perform a quick melee attack. [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Weaken

The target takes increased damage and has their movement speed slowed.

Snare Bomb
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. ...

On the Prowl
... Defeating priority targets creates a weakening cloud of smoke that makes you and allies invisible when passing through it. ...

Spectral Blades
... [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

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