02 May 2025 (Episode: Heresy - S26)

Equipped

Stasis Titan
Solo
PvE
GM Nightfalls

02 May 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chest
Legs
Class items
Keywords
Stasis crystal
Frost armor
Stasis shard
Freeze
Shatter
Exotic
  • ACD/0 Feedback Fence
    Gauntlets
    Fury Conductors – Melee hits grant Armor Charge, and you take less melee damage while you have Armor Charge. Taking melee damage causes you to emit a burst of damaging Arc energy that Jolts targets, consuming your Armor Charge and dealing more damage based on the number of stacks consumed.
Weapons
  • Deterministic Chaos
    Machine Gun
    Vexadecimal – Strong against Barrier Champions. While holding down the trigger, every fourth Heavy Metal projectile also weakens targets on impact.
  • VS Velocity Baton
    Grenade Launcher
    Area Denial Frame – Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
  • Buzzard (Adept)
    Sidearm
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Glacier Grenade
    Stasis Grenade
    Stasis Crystal
    A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
  • Shiver Strike
    Stasis Melee
    Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back and attaches a delayed Stasis explosive to them.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Howl of the Storm
    Stasis Crystal
    Freeze
    While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. ASPECT OF INFLUENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.
  • Tectonic Harvest
    Stasis Crystal
    Stasis Shard
    Frost Armor
    Freeze
    Shatter
    Shattering a Stasis crystal or frozen target creates a Stasis shard. This shard grants melee energy when picked up by you or your allies. While Tectonic Harvest is equipped, picking up Stasis shards grants stacks of Frost Armor. ASPECT OF DESTRUCTION Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.
Fragments
  • Whisper of Conduction
    Stasis Shard
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Nearby Stasis shards track to your position. +10 Intellect ▲ -10 Resilience ▼
  • Whisper of Rime
    Frost Armor
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Your Frost Armor has increased duration and maximum stack count.
  • Whisper of Hunger
    Stasis Shard
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Increases the melee energy gained from picking up Stasis shards. -20 Strength ▼
  • Whisper of Chains
    Stasis Shard
    Frost Armor
    +10 Recovery ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Defeating targets while you have Frost Armor has a chance to create a Stasis shard.
Armor mods

Helmet armor mods

  • Hands-On
    Gain bonus Super energy on melee kills.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Melee Kickstart (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.

Chest armor mods

  • Charged Up (x3)
    Increases the maximum number of stacks of Armor Charge you can carry by 1.

Leg armor mods

  • Invigoration
    Reduces melee cooldown each time you pick up an Orb of Power.
  • Stacks on Stacks
    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
  • Outreach
    Reduces melee cooldown when using your class ability.
Artifact perks
  • Limit Break
    Casting a Super while you are critically wounded or have a elemental buff matching your Super element grants a period of increased Super damage.
  • Defibrillating Blast
    Stunning a Champion grants maximum stacks of Bolt Charge. Triggers an Arc bolt that heals you and jolts combatants that it damages.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Unstoppable Rocket Launcher
    Shortly after you ready or reload a Rocket Launcher, damage from that weapon stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Rocket Launchers are always overcharged when that modifier is active.
  • Dreadful Finisher
    Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.
  • Flashover
    When you gain maximum Bolt Charge, you also become amplified. Lightning bolts deal more damage.
  • Maligned Harvest
    Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst. BOOST: Applying Weaken provides a small Void overshield.
  • Elemental Siphon
    Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. BOOST: Elemental pickups grant matching Super energy when they are collected.
  • Dielectric
    Defeating Arc debuffed targets grants Bolt Charge. BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
  • Overclock and Load
    While you are amplified or have Bolt Charge, Arc weapons gain increased handling and reload speed.

Breakdown

Orb generation

Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
Orb pickup

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

ACD/0 Feedback Fence
Fury Conductors – Melee hits grant Armor Charge, and you take less melee damage while you have Armor Charge. ...
Armor Charge consume

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.
Melee cooldown

Melee Kickstart
... When your melee energy is fully expended, your Armor Charge is consumed and you gain melee energy for each Armor Charge used.

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Tectonic Harvest
... This shard grants melee energy when picked up by you or your allies. ...

Whisper of Hunger
... Increases the melee energy gained from picking up Stasis shards. ...

Outreach
Reduces melee cooldown when using your class ability.

Stasis Shard
A small shard of Stasis matter that can be collected to restore melee energy.
Final blows

Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super. ...
Defeating an enemy

Dreadful Finisher
Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.

Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a Stasis shard.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.
Finishers

Dreadful Finisher
Defeating powerful combatants with your finisher spawns Special ammo for you and your allies; defeated Subjugators, Tormentors, or Champions spawn more ammo.

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Stasis crystal

A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Glacier Grenade
A grenade that creates walls out of Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.

Howl of the Storm
While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. ...

Tectonic Harvest
Shattering a Stasis crystal or frozen target creates a Stasis shard. ...
Frost armor

You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Tectonic Harvest
... While Tectonic Harvest is equipped, picking up Stasis shards grants stacks of Frost Armor. ...

Whisper of Rime
... Your Frost Armor has increased duration and maximum stack count.

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a Stasis shard.
Stasis shard

A small shard of Stasis matter that can be collected to restore melee energy.

Tectonic Harvest
Shattering a Stasis crystal or frozen target creates a Stasis shard. ... While Tectonic Harvest is equipped, picking up Stasis shards grants stacks of Frost Armor. ...

Whisper of Conduction
... Nearby Stasis shards track to your position. ...

Whisper of Hunger
... Increases the melee energy gained from picking up Stasis shards. ...

Whisper of Chains
... Defeating targets while you have Frost Armor has a chance to create a Stasis shard.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.

Tectonic Harvest
Shattering a Stasis crystal or frozen target creates a Stasis shard. ...
Freeze

The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Howl of the Storm
While sliding, activate your charged melee ability to launch a wave of Stasis energy forward that freezes targets and creates Stasis crystals. ...

Tectonic Harvest
Shattering a Stasis crystal or frozen target creates a Stasis shard. This shard grants melee energy when picked up by you or your allies. While Tectonic Harvest is equipped, picking up Stasis shards grants stacks of Frost Armor. ASPECT OF DESTRUCTION Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.

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