Leg Armor
Leg Armor
Hand Cannon
Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon. Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
Vault into the air and unleash a volley of Solar-charged explosive knives.
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Throw a knife that attaches to surfaces upon impact and explodes when it detects a nearby target.
Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. Stacks 3 times. Activating your class ability immediately grants maximum stacks of On Your Mark.
-10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.
Your class ability recharges faster when you scorch targets.
Radiant and restoration effects applied to you have increased duration.
Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.
Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.
Faster ready and stow speed for Arc weapons.
Your powered melee final blows create Orbs of Power.
Increases reload speed of Kinetic weapons.
Increases the amount of ammo you can carry for Arc weapons.
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Your decaying Armor Charge has a longer duration.
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.