Leg Armor Drengr's Lash spawns two additional projectiles, tracks targets more aggressively, and travels farther. Gain Woven Mail when suspending targets.
Leg Armor Drengr's Lash spawns two additional projectiles, tracks targets more aggressively, and travels farther. Gain Woven Mail when suspending targets.
Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
: Create two woven blades and roam the battlefield. While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. Each successful hit briefly increases your attack speed and grants energy for your heavy attack. [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Activate your class ability to create a ripple in reality that travels forward along the ground, suspending and damaging targets it hits.
Destroying a Tangle or casting your Super grants Woven Mail for nearby allies. While you have Woven Mail, your melee regeneration rate is increased.
Dealing damage generates grenade energy. -10 Discipline ▼
Defeating suspended targets grants class ability energy.
Damaging targets with a Tangle grants melee energy. -10 Strength ▼
While you have Woven Mail, weapon final blows create a Tangle. +10 Strength ▲
Rapid Void weapon final blows create an Orb of Power.
Reduces Super cooldown when using your class ability near targets.
Rapid Strand weapon final blows create Orbs of Power
Your powered melee final blows create Orbs of Power.
Grants class ability energy when you cause damage with a powered melee attack.
Grants class ability energy when you cause damage with a grenade.
Reduces incoming Arc damage from combatants.
Reduces all ability cooldowns each time you pick up an Orb of Power.
Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Reduces melee cooldown when using your class ability.
Reduces grenade cooldown when using your class ability.
+10 Discipline ▲
+5 Resilience ▲
+10 Recovery ▲
+3 Strength ▲
+3 Discipline ▲
Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.
A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.
The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.
The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.