29 May 2023 (Season of the Deep - S21)

solar

Solar Warlock

29 May 2023 (Season of the Deep - S21)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Cure
Radiant
Restoration
Ignition
Scorch
Exotic
  • Verity's Brow
    Helmet
    The Fourth Magic – Weapon final blows with a damage type matching your grenade grant Death Throes, which provide a grenade damage bonus and grant you grenade energy. When you have Death Throes and throw a grenade, nearby allies gain greatly increased grenade regeneration for a short time.
Weapons
  • Sunshot
    Hand Cannon
    Sunburn – This weapon fires explosive rounds and highlights targets that take damage from Sunshot.
  • Briar's Contempt
    Linear Fusion Rifle
    Adaptive Burst – Fires a three-round burst.
  • Rose
    Hand Cannon
    Lightweight Frame – Superb handling. Move faster with this weapon equipped.
Abilities
  • Well of Radiance
    Super Ability
    Restoration
    Radiant
    Scorch
    Ignition
    Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.
  • Fusion Grenade
    Solar Grenade
    Scorch
    Ignition
    An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.
  • Celestial Fire
    Solar Melee
    Scorch
    Ignition
    Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.
  • Phoenix Dive
    Class Ability
    Cure
    Scorch
    Dive to the ground and create a burst of Solar Light that cures nearby allies. While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Touch of Flame
    Restoration
    Cure
    Your Healing, Solar, Firebolt, and Fusion Grenades have enhanced functionality. Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. Solar Grenade: Increases linger duration. Periodically emits blobs of lava around its perimeter. Firebolt Grenade: Increases target search radius and maximum target count. Fusion Grenade: Explodes twice.
  • Icarus Dash
    Cure
    [Air Dodge] : Dodge quickly while airborne. While Heat Rises is active, you have an additional dodge. While airborne, rapidly defeating targets with your Super or weapons cures you.
Fragments
  • Ember of Ashes
    Scorch
    Ignition
    You apply more scorch stacks to targets.
  • Ember of Torches
    Radiant
    -10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.
  • Ember of Singeing
    Scorch
    Ignition
    Your class ability recharges faster when you scorch targets.
  • Ember of Empyrean
    Restoration
    Radiant
    -10 Resilience ▼ Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.
Armor mods

Helmet armor mods

  • Harmonic Siphon
    Rapid Solar weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Firepower
    Your grenade final blows create Orbs of Power.
  • Grenade Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Charged Up (x2)
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Stacks on Stacks
    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber
    Reduces grenade cooldown when using your class ability.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Verity's Brow
The Fourth Magic – Weapon final blows with a damage type matching your grenade grant Death Throes, which provide a grenade damage bonus and grant you grenade energy. ...

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Bomber
Reduces grenade cooldown when using your class ability.
Final blows

Verity's Brow
The Fourth Magic – Weapon final blows with a damage type matching your grenade grant Death Throes, which provide a grenade damage bonus and grant you grenade energy. ...

Firepower
Your grenade final blows create Orbs of Power.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. Consuming a Healing Grenade with Heat Rises also applies restoration to nearby allies. ...
Cure

You are healed in a burst of mending Solar Light.

Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies. ...

Touch of Flame
... Healing Grenade: Improves the strength of cure and restoration effects applied. ...

Icarus Dash
... While airborne, rapidly defeating targets with your Super or weapons cures you.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.

Ember of Ashes
You apply more scorch stacks to targets.

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Fusion Grenade
An explosive grenade that attaches to targets, damaging and moderately scorching them on detonation.

Ember of Ashes
You apply more scorch stacks to targets.

Celestial Fire
Send out a spiral of three explosive Solar energy blasts, scorching targets with each hit.

Well of Radiance
Thrust your Sword into the ground, damaging and scorching nearby targets. ...

Phoenix Dive
... While Heat Rises is active, you gain restoration while diving and scorch targets upon landing.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Well of Radiance
... The sword projects a continuous aura, granting radiant effects and restoration to nearby allies, protecting them from the effects of Stasis.

Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.

Ember of Empyrean
... Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you.

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