07 Dec 2024 (Episode: Revenant - S25)

Infinite ionic + orbs of power generator warlock

Arc Warlock

07 Dec 2024 (Episode: Revenant - S25)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Ionic trace
Amplified
Blind
Jolted
Exotic
  • Fallen Sunstar
    Helmet
    Ionic Conductor – Ionic traces you create move faster and grant you additional ability energy. Nearby allies also gain ability energy when you collect an ionic trace.
Weapons
  • Thunderlord
    Machine Gun
    Reign Havoc – Final blows with this weapon generate stunning lighting strikes from above. Strong against Overload Champions.
  • Lost Signal
    Grenade Launcher
    Area Denial Frame – Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
  • Noxious Vetiver
    Submachine Gun
    Precision Frame – This weapon's recoil pattern is more predictably vertical.
Abilities
  • Stormtrance
    Super Ability
    Jolted
    Chain Arc Lightning from your hands to electrify targets with devastating streams of Arc Light that intensify over time. Casting Stormtrance creates a jolting shockwave underneath you. [Sprint] : Teleport forward, consuming a small amount of Super energy.
  • Pulse Grenade
    Arc Grenade
    A grenade that periodically damages targets within its explosion radius.
  • Ball Lightning
    Arc Melee
    Amplified
    Fire an Arc projectile forward that releases a perpendicular lightning strike after a short time. While amplified, Ball Lightning releases additional lightning strikes before detonating.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Burst Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with a strong initial boost of speed.
Aspects
  • Electrostatic Mind
    Amplified
    Ionic Trace
    Jolted
    Blind
    Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. Collecting an Ionic Trace makes you amplified.
  • Arc Soul
    Amplified
    Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc Soul. Your Rift charges faster when allies are near. While amplified, your Arc Souls are supercharged and gain increased fire rate.
Fragments
  • Spark of Discharge
    Ionic Trace
    Arc weapon final blows have a chance to create an Ionic Trace. -10 Strength ▼
  • Spark of Ions
    Ionic Trace
    Jolted
    Defeating a jolted target creates an Ionic Trace.
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Amplitude
    Amplified
    Rapidly defeating targets while you are amplified creates an Orb of Power.
Armor mods

Helmet armor mods

  • Power Preservation
    Your Super final blows create extra Orbs of Power for your allies.
  • Harmonic Siphon
    Rapid Arc weapon final blows create an Orb of Power
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Harmonic Reserves
    Increases the amount of ammo you can carry for Arc weapons
  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Arc Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Elemental Charge
    Collecting a Firesprite, Ionic Trace, Stasis shard, or Void Breach, or destroying a Strand Tangle has an escalating chance to give you Armor Charge.
  • Harmonic Scavenger
    Arc weapons get bonus reserves when picking up ammo used by that weapon

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
  • Outreach
    Reduces melee cooldown when using your class ability.
Artifact perks
  • Fell the Revenant
    Deal increased weapon damage to Scorn.  Wearing Shadestalker Armor (currently {var:1903370001} of 4) increases the bonus damage.
  • One with Frost
    While Frost Armor is active, Stasis weapons gain increased reload speed and stability. Stasis Swords gain increased guard resistance.
  • Arc Compounding
    Arc sources deal increased damage to Blind targets.
  • Brain Freeze
    Frozen combatants become surrounded by chilling fog, which slows combatants that aren't already. Weapons with the Dark Ether Reaper origin trait deal more damage to frozen combatants.
  • Unstoppable Pulse Rifle
    Aiming down the sights of a Pulse Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Scout Rifle
    Scout Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
  • Overload Breechloaded Grenade Launcher
    Damaging a combatant with Primary or Special ammo Grenade Launchers disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Primary and Special ammo Grenade Launchers are always overcharged when that modifier is active.
  • Wind Chill
    Rapid Stasis weapon precision hits grant you a stack of Frost Armor. Rapid precision hits from weapons with the Dark Ether Reaper origin trait grant you more stacks of Frost Armor. BOOST: Dealing Stasis weapon damage to slowed targets has the chance to spawn a Stasis shard.
  • Trace Evidence
    BOOST: Picking up an Ionic Trace grants an Armor Charge. Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.
  • Concussive Reload
    BOOST: Using Grenade Launchers to damage bosses, Champions, or to break combatants' shields automatically reloads stowed weapons. Using a Grenade Launcher to damage a boss, damage a Champion, or break a combatant's shield weakens them.
  • Retinal Burn
    BOOST: Blinding a target this way instead emits a blinding burst. Rapid Arc weapon precision hits consume an Armor Charge to blind the target.
  • Armor of Eramis
    BOOST: Increase radius and strength of this freezing burst. While Frost Armor is active, taking critical damage from combatants causes you to emit a freezing burst.

Breakdown

Orb generation

Power Preservation
Your Super final blows create extra Orbs of Power for your allies.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Orb pickup

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Elemental Charge
Collecting a Firesprite, Ionic Trace, Stasis shard, or Void Breach, or destroying a Strand Tangle has an escalating chance to give you Armor Charge.
Armor Charge effect

Arc Weapon Surge
... Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Fallen Sunstar
Ionic Conductor – Ionic traces you create move faster and grant you additional ability energy. Nearby allies also gain ability energy when you collect an ionic trace.

Distribution
Reduces all ability cooldowns when using your class ability near targets.

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Melee cooldown

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...

Power Preservation
Your Super final blows create extra Orbs of Power for your allies.

Thunderlord
Reign Havoc – Final blows with this weapon generate stunning lighting strikes from above. ...

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power

Trace Evidence
... Rapid precision hits or rapid final blows on targets affected by Jolt or Blind will generate Ionic Traces.
Defeating an enemy

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Ions
Defeating a jolted target creates an Ionic Trace.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trac... Collecting an Ionic Trace makes you amplified.

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...

Spark of Ions
Defeating a jolted target creates an Ionic Trace.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Ball Lightning
... While amplified, Ball Lightning releases additional lightning strikes before detonating.

Electrostatic Mind
... Collecting an Ionic Trace makes you amplified.

Arc Soul
... While amplified, your Arc Souls are supercharged and gain increased fire rate.

Spark of Amplitude
Rapidly defeating targets while you are amplified creates an Orb of Power.
Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Stormtrance
... Casting Stormtrance creates a jolting shockwave underneath you. ...

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

Spark of Ions
Defeating a jolted target creates an Ionic Trace.

Spark of Shock
... Your Arc grenades jolt targets.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Electrostatic Mind
Defeating targets with Arc abilities or defeating jolted or blinded targets creates an Ionic Trace. ...

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