09 Dec 2024 (Episode: Revenant - S25)
09 Dec 2024 (Episode: Revenant - S25)
You regenerate health and shields over time. Cannot be interrupted by taking damage.
The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.
Light buffs include Amplified, Cure, Radiant, Restoration, Devour, Invisibility, and Overshield.
You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.
You are fortified by layers of durable Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.
The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.
The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.
When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.