14 Dec 2024 (Episode: Revenant - S25)

Solo 1 phase raneiks Damage

Solar Hunter
Solo

14 Dec 2024 (Episode: Revenant - S25)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Radiant
Ignition
Scorch
Exotic
  • Radiant Dance Machines
    Leg Armor
    The Dance – Moderately increases airborne effectiveness and hip fire mobility, range, and accuracy for weapons that use Primary ammo. Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.
Weapons
  • The Wardcliff Coil
    Rocket Launcher
    Mad Scientist – This weapon fires a volley of rockets and grants Bolt Charge to all nearby allies for every other rocket that it fires.
  • Lost Signal
    Grenade Launcher
    Area Denial Frame – Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
  • Tarnished Mettle
    Scout Rifle
    Lightweight Frame – Superb handling. Move faster with this weapon equipped.
Abilities
  • Blade Barrage
    Super Ability
    Vault into the air and unleash a volley of Solar-charged explosive knives.
  • Incendiary Grenade
    Solar Grenade
    Scorch
    Ignition
    A grenade that explodes in a fiery burst and heavily scorches nearby targets.
  • Knife Trick
    Solar Melee
    Scorch
    Ignition
    Throw a fan of flaming knives that scorch targets on hit.
  • Marksman's Dodge
    Class Ability
    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
Aspects
  • Gunpowder Gamble
    Scorch
    Ignition
    Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.
  • Knock 'Em Down
    Radiant
    Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Fragments
  • Ember of Eruption
    Ignition
    +10 Strength ▲ Your Solar ignitions have increased area of effect.
  • Ember of Ashes
    Scorch
    Ignition
    You apply more scorch stacks to targets.
  • Ember of Torches
    Radiant
    -10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.
  • Ember of Char
    Scorch
    Ignition
    Your Solar ignitions spread scorch to affected targets. +10 Discipline ▲
Armor mods

This mod s perks are only active in the salvation s edge raid multiple copies of this mod stack and improve its effects

  • Stacked
    This mod's perks are only active in the "Salvation's Edge" raid. Multiple copies of this mod stack and improve its effects. Final blows have an increased chance of spawning Heavy ammo while in possession of Resonance.

Helmet armor mods

  • Font of Wisdom
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time.
  • Dynamo (x2)
    Reduces Super cooldown when using your class ability near targets.

Arms armor mods

  • Arc Dexterity (x2)
    Faster ready and stow speed for Arc weapons.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Solar damage from combatants
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Arc Weapon Surge (x3)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Arc weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Font of Restoration
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to recovery while you have any Armor Charge. Your Armor Charge now decays over time.
  • Time Dilation (x2)
    Your decaying Armor Charge has a longer duration.

Breakdown

Orb generation

Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...
Orb pickup

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Arc Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Font of Wisdom
... You gain a bonus to intellect while you have any Armor Charge. ...

Font of Restoration
... You gain a bonus to recovery while you have any Armor Charge. ...

Arc Weapon Surge
... Your Arc weapons gain a small bonus to damage while you have any Armor Charge. ...
Melee cooldown

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows

Radiant Dance Machines
... Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.

Stacked
... Final blows have an increased chance of spawning Heavy ammo while in possession of Resonance.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Defeating an enemy

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. ...

Keywords

Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Eruption
... Your Solar ignitions have increased area of effect.

Ember of Ashes
You apply more scorch stacks to targets.

Incendiary Grenade
A grenade that explodes in a fiery burst and heavily scorches nearby targets.

Gunpowder Gamble
... : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Incendiary Grenade
A grenade that explodes in a fiery burst and heavily scorches nearby targets.

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.

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