16 Jun 2024 (Episode: Echoes - S24)

Super Regen Mantle (id: azoo4ca)

Prismatic Warlock

16 Jun 2024 (Episode: Echoes - S24)

Links
Youtube -> DIM ->

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Amplified
Darkness buffs
Darkness debuffs
Light buffs
Transcendence
Cure
Radiant
Restoration
Frost armor
Woven mail
Devour
Overshield
Jolted
Ignition
Scorch
Unravel
Weaken
Details ↓
Exotic
  • Mantle of Battle Harmony
    Chest Armor
    Absorption Cells – Final blows with weapons matching your equipped Super damage type grant you Super energy. When your Super energy is full, you instead gain a temporary bonus to weapon damage of that type.
Weapons
  • No Hesitation
    Auto Rifle
    Support Frame – Flexible and agile frame capable of healing allies and hurting foes. Harming targets builds a restorative charge. Hip firing at allies while this weapon is charged heals them, with rapid healing increasing weapon damage and bestowing restoration to your allies.
  • Pro Memoria
    Machine Gun
    Aggressive Frame – High damage, high recoil.
  • The Call
    Sidearm
    Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
Abilities
  • Song of Flame
    Solar Super | Light Ability
    Radiant
    Scorch
    Ignition
    Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. [Melee] : Release a supercharged melee attack that launches additional projectiles. [Grenade] : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets. While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your [Solar] Solar and Kinetic weapons scorch targets.
  • Phoenix Dive
    Class Ability
    Cure
    Dive to the ground and create a burst of Solar Light that cures nearby allies.
  • Vortex Grenade
    Void Grenade | Light Ability
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Arcane Needle
    Strand Melee | Darkness Ability
    Unravel
    Sling a woven needle that will embed in your target, unraveling them. Activate your melee ability again to chain up to two additional attacks.
  • Strafe Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Aspects
  • Hellion
    Scorch
    Ignition
    Activate your class ability to summon a [Solar] Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
  • Feed the Void
    Devour
    Defeat a target with any ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
Fragments
  • Facet of Purpose
    Restoration
    Amplified
    Overshield
    Frost Armor
    Woven Mail
    Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. -10 Recovery ▼
  • Facet of Dominance
    Jolted
    Weaken
    -10 Discipline ▼ Your Void grenades weaken targets, and your Arc grenades jolt targets.
  • Facet of Protection
    Transcendence
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage. While transcendent, the effect is increased.
  • Facet of Hope
    Light Buffs
    Darkness Buffs
    While you have an elemental buff, your class ability regenerates more quickly.
  • Facet of Courage
    Darkness Debuffs
    +10 Discipline ▲ Your [Arc] Arc, [Solar] Solar, and [Void] Void abilities deal increased damage to targets afflicted with Darkness debuffs.
Armor mods

King s fall mods

  • Mortal Medicine
    This mod's perks are only active in the "King's Fall" raid. Multiple copies of this mod stack and improve its effects. Gain increased recovery and weapon reload speed while you have a Brand or are in a pool of Reclaimed Light.

Helmet armor mods

  • Font of Wisdom
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to intellect while you have any Armor Charge. Armor Charges decay over time.
  • Harmonic Siphon (x2)

Arms armor mods

  • Harmonic Dexterity
  • Harmonic Loader (x2)

Chest armor mods

  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Solar Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Font of Restoration
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to recovery while you have any Armor Charge. Your Armor Charge now decays over time.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
Artifact perks
  • Expanding Abyss
    Void sources deal increased damage to weakened targets.
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Overcharged Armory
    Weapons with the Dealer's Choice, Radiolaria Transposer, Collective Purpose, and Sundering Origin traits are always Overcharged weapons for you when that modifier is active.
  • Void Hegemony
    While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.
  • Galvanic Armor
    While you have an Arc or Prismatic subclass equipped, incoming damage from combatants is reduced while amplified.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Overload Sword
    Landing consecutive hits with a Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Swords are always overcharged when that modifier is active.
  • Creeping Chill
    Stasis weapon final blows against slowed or frozen targets release a burst that slows.
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.

Breakdown

Orb generation

Harmonic Siphon
Orb pickup

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Font of Wisdom
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Font of Wisdom
... You gain a bonus to intellect while you have any Armor Charge. ...

Font of Restoration
... You gain a bonus to recovery while you have any Armor Charge. ...

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Creeping Chill
Stasis weapon final blows against slowed or frozen targets release a burst that slows.

Mantle of Battle Harmony
Absorption Cells – Final blows with weapons matching your equipped Super damage type grant you Super energy. ...

Harmonic Siphon

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Void Hegemony
While you have a Void or Prismatic subclass equipped, defeating weakened targets provides a small Void Overshield.

Feed the Void
Defeat a target with any ability to activate Devour. ...

Devour
Feast on the energy of your defeated foes. ...

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Amplified
... Rapidly defeating targets with [Arc] Arc damage makes you amplified.

Transcendence
...Defeating targets while Transcendent extends its duration.
Finishers

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Darkness debuffs

Darkness debuffs include [Stasis] Slow, [Stasis] Freeze, [Strand] Sever, [Strand] Suspend, and [Strand] Unravel.

Facet of Courage
... Your [Arc] Arc, [Solar] Solar, and [Void] Void abilities deal increased damage to targets afflicted with Darkness debuffs.
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Overshield

You are armored with a protective barrier of [Void] Void Light. Reduces damage taken from combatants.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Woven mail

Your body is encased in a protective mesh of tightly woven [Strand] Strand matter, greatly reducing any incoming non-precision damage.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Feed the Void
Defeat a target with any ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.
Jolted

The target is energized with destructive [Arc] Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes [Disruption] Overload Champions to be stunned.

Facet of Dominance
... Your Void grenades weaken targets, and your Arc grenades jolt targets.
Cure

You are healed in a burst of mending [Solar] Solar Light.

Phoenix Dive
Dive to the ground and create a burst of Solar Light that cures nearby allies.
Light buffs

Light buffs include [Arc] Amplified, [Solar] Cure, [Solar] Radiant, [Solar] Restoration, [Void] Devour, [Void] Invisibility, and [Void] Overshield.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Darkness buffs

Darkness buffs include [Stasis] Frost Armor and [Strand] Woven Mail.

Facet of Hope
While you have an elemental buff, your class ability regenerates more quickly.
Frost armor

You are fortified by layers of durable [Stasis] Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Ignition

A large [Solar] Solar explosion which deals damage in an area around the target and stuns [Stagger] Unstoppable Champions.

Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. [Melee] : Release a supercharged melee attack that launches additional projectiles. [Grenade] : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby targets. While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your [Solar] Solar and Kinetic weapons scorch targets.

Hellion
Activate your class ability to summon a [Solar] Solar mortar that lobs flaming projectiles at distant targets. Targets damaged by the mortar are scorched.
Unravel

The target is permeated with destructive [Strand] Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your [Strand] Strand weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with [Arc] Arc damage makes you amplified.

Facet of Purpose
Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield based on the damage type of your equipped Super. ...
Transcendence

You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.

Facet of Protection
...While transcendent, the effect is increased.
Scorch

The target is singed by destructive [Solar] Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Song of Flame
... [Grenade] : Create a sentient flame wisp that seeks out targets and detonates in a scorching explosion, then seeks out other nearby target... While Song of Flame is active, you and nearby allies regenerate abilities more quickly, are more resistant to incoming damage, and your [Solar] Solar and Kinetic weapons scorch targets.

Hellion
... Targets damaged by the mortar are scorched.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them.

Song of Flame
Unleash your inner fire, making your equipped weapons radiant and enhancing your abilities. ...
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