23 May 2025 (Episode: Heresy - S26)

Strand

Strand Titan

23 May 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Woven mail
Tangle
Threadling
Unravel
Sever
Suspend
Exotic
  • Wishful Ignorance
    Gauntlets
    Wish-Dragon's Talons – Gain an additional Frenzied Blade charge. Frenzied Blade and Flechette Storm briefly increase their damage with each strike. Pulses from your Banner of War return melee energy based on the number of allies healed.
Weapons
  • Final Warning
    Sidearm
    All at Once – Holding down the trigger marks targets within range and loads multiple bullets, which fire in a burst with increased stability on trigger release. Hitting a marked target with a fully charged burst will unravel them.
  • Afterlight
    Fusion Rifle
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • Cynosure
    Rocket Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Bladefury
    Super Ability
    Suspend
    Sever
    [Super] : Create two woven blades and roam the battlefield. While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. Each successful hit briefly increases your attack speed and grants energy for your heavy attack. [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.
  • Grapple
    Strand Grenade
    Unravel
    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
  • Frenzied Blade
    Strand Melee
    Sever
    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
  • Towering Barricade
    Class Ability
    Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
  • High Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air to greater heights.
Aspects
  • Banner of War
    Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
  • Flechette Storm
    Unravel
    While sliding, activate your charged melee ability to leap into the air, knocking nearby targets away and dealing damage. While airborne, activate your charged melee again to launch a cluster of damaging, Unraveling projectiles. Repeatedly activating melee will chain additional throws.
Fragments
  • Thread of Binding
    Suspend
    Super final blows emit a suspending burst from the target. +10 Resilience ▲
  • Thread of Propagation
    Unravel
    +10 Strength ▲ Powered melee final blows grant your Strand weapons Unraveling Rounds.
  • Thread of Finality
    Threadling
    +10 Recovery ▲ Finisher final blows create Threadlings.
  • Thread of Transmutation
    Woven Mail
    Tangle
    +10 Strength ▲ While you have Woven Mail, weapon final blows create a Tangle.
Armor mods

Helmet armor mods

  • Special Ammo Finder
    Increases the drop chance of Special ammo upon defeat of an opponent.
  • Strand Siphon
    Rapid Strand weapon final blows create Orbs of Power.
  • Heavy Ammo Finder
    Increases the drop chance of Heavy ammo upon defeat of an opponent.

Arms armor mods

  • Fastball
    Increases grenade throw distance.
  • Strand Dexterity
    Faster ready and stow speed for Strand weapons.
  • Focusing Strike
    Grants class ability energy when you cause damage with a powered melee attack.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Strand damage from combatants
  • Void Resistance
    Reduces incoming Void damage from combatants.
  • Font of Endurance
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to resilience while you have any Armor Charge. Your Armor Charge now decays over time.

Leg armor mods

  • Better Already
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Solar Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Stasis Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Utility Kickstart
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.
  • Special Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers generate Special ammo for the whole fireteam. Consumes 3 stacks of Armor Charge.

Breakdown

Orb generation

Strand Siphon
Rapid Strand weapon final blows create Orbs of Power.
Orb pickup

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Endurance
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Stasis Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Utility Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Font of Endurance
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...

Stasis Weapon Surge
... Your Stasis weapons gain a small bonus to damage while you have any Armor Charge. ...

Font of Endurance
... You gain a bonus to resilience while you have any Armor Charge. ...
Armor Charge consume

Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.

Special Finisher
... Consumes 3 stacks of Armor Charge.
Class Ability cooldown

Utility Kickstart
... When your class ability energy is fully expended, your Armor Charge is consumed and you gain class ability energy for each Armor Charge used.

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...
Melee cooldown

Wishful Ignorance
...Pulses from your Banner of War return melee energy based on the number of allies healed.
Final blows

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Strand Siphon
Rapid Strand weapon final blows create Orbs of Power.

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Thread of Finality
... Finisher final blows create Threadlings.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.
Defeating an enemy

Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.

Heavy Ammo Finder
Increases the drop chance of Heavy ammo upon defeat of an opponent.

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damag... Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.

Sever
... Severed targets unwind into a Tangle when defeated.

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Special Finisher
... Finishers generate Special ammo for the whole fireteam. ...

Thread of Finality
... Finisher final blows create Threadlings.

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. ...

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ...

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Thread of Transmutation
... While you have Woven Mail, weapon final blows create a Tangle.
Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Thread of Finality
... Finisher final blows create Threadlings.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ... [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Flechette Storm
... While airborne, activate your charged melee again to launch a cluster of damaging, Unraveling projectiles. ...

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