05 Oct 2023 (Season of the Witch - S22)

Nightstrand Build by Truds

Strand Hunter

05 Oct 2023 (Season of the Witch - S22)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Tangle
Threadling
Unravel
Sever
Suspend
Exotic
  • Cyrtarachne's Facade
    Helmet
    Acrobat's Focus – Gain Woven Mail when activating grapple. Increased flinch resistance while Woven Mail is active.
Weapons
  • Tessellation
    Fusion Rifle
    Property: Undecidable – This [weapon|instrument|topology] adapts its damage type to match your equipped grenade. Final blows grant grenade energy.
  • Nightshade
    Pulse Rifle
    Lightweight Frame – Superb handling. Move faster with this weapon equipped.
  • Koraxis's Distress
    Grenade Launcher
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
  • Silkstrike
    Super Ability
    Weave a vicious rope dart and tear through your targets. [Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. [Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you. : Use the grapple to move forward quickly.
  • Grapple
    Strand Grenade
    Unravel
    Weave a grappling hook, and quickly pull yourself forward. Grappling to a Tangle immediately recharges your grenade energy. During and shortly after grappling, your melee attack deals area damage and unravels targets.
  • Threaded Spike
    Strand Melee
    Sever
    Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press [Melee] just as the dart gets back to you to catch it and increase the amount of energy returned.
  • Gambler's Dodge
    Class Ability
    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
Aspects
  • Whirling Maelstrom
    Tangle
    Unravel
    Destroying a Tangle will weave a violent, writhing mass of Strand fibers. The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
  • Threaded Specter
    Threadling
    Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants. After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Fragments
  • Thread of Continuity
    Suspend
    Sever
    Unravel
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Propagation
    Unravel
    +10 Strength ▲ Powered melee final blows grant your Strand weapons Unraveling Rounds.
  • Thread of Evolution
    Threadling
    Threadlings travel farther and deal additional damage. +10 Intellect ▲
  • Thread of Rebirth
    Threadling
    Strand weapon final blows have a chance to create a Threadling.
Armor mods

Helmet armor mods

  • Harmonic Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Strand weapons
  • Harmonic Siphon
    Rapid Strand weapon final blows create Orbs of Power
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Harmonic Loader
    Increases reload speed of Strand weapons

Chest armor mods

  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Better Already (x2)
    Your health begins to regenerate immediately after picking up an Orb of Power.
  • Strand Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Strand weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
  • Void/Strand Siphon Combo
    Combines the Void and Strand Siphon mods into one.
  • Diviner's Discount
    All Scavenger mods are discounted.
  • Origin Perk Specialization I
    Greatly improves the benefits provided by the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits.
  • Communal Pickups
    When an ally destroys or picks up your Tangle or Elemental Orb, the Tangle cooldown is reduced by 5 seconds and you gain bonus damage with weapons matching your subclass for 10 seconds.
  • Thanatotic Tangles
    Strand weapon final blows have a chance to generate a Tangle.
  • Origin Perk Specialization II
    Weapons with the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits are always overcharged when that modifier is active.
  • Elemental Orbs: Void
    While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
  • Elemental Embrace
    Subclass elemental buffs grant you bonus recovery and damage resistance against combatant attacks of the matching element type.
  • Monochromatic Maestro
    Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power
Orb pickup

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Strand Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Strand Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Strand Weapon Surge
... Your Strand weapons gain a small bonus to damage while you have any Armor Charge. ...
Grenade cooldown

Grapple
... Grappling to a Tangle immediately recharges your grenade energy. ...

Tessellation
... Final blows grant grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Tessellation
... Final blows grant grenade energy.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Thanatotic Tangles
Strand weapon final blows have a chance to generate a Tangle.

Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. ...
Defeating an enemy

Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.

Sever
... Severed targets unwind into a Tangle when defeated.

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Whirling Maelstrom
Destroying a Tangle will weave a violent, writhing mass of Strand fibers. ...
Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Thread of Rebirth
Strand weapon final blows have a chance to create a Threadling.

Threaded Specter
... After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Grapple
... During and shortly after grappling, your melee attack deals area damage and unravels targets.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Thread of Propagation
... Powered melee final blows grant your Strand weapons Unraveling Rounds.

Whirling Maelstrom
... The Strand mass seeks out and damages targets, emitting Unraveling projectiles when it defeats them.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Comments

Add comment
Top