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Infinite Devour Necrotic Grips

Void Warlock

Quick links
Added
06 May 2023 (Season of Defiance - S20)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Artifact perk
Exotic
  • Necrotic Grip

    Gauntlets

Weapons
  • Osteo Striga

    Submachine Gun

Abilities
  • Vortex Grenade

    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.

  • Nova Bomb: Cataclysm

    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

  • Pocket Singularity

    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.

Aspects
  • Feed the Void

    Defeat a target with a Void ability to activate Devour. While Devour is active, final blows restore health and extend Devour.

  • Child of the Old Gods

    Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by your Void Soul grants class ability energy.

Fragments
  • Echo of Remnants

    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.

  • Echo of Leeching

    Melee final blows start health regeneration for you and nearby allies. +10 Resilience ▲

  • Echo of Persistence

    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼

  • Echo of Starvation

    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼

Armor mods

Deprecated armor mods

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

Helmet armor mods

  • Kinetic Siphon

    Rapid Kinetic weapon final blows create an Orb of Power.

  • Harmonic Siphon

    Rapid Void weapon final blows create an Orb of Power

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Melee Kickstart

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your melee energy is fully expended, you gain melee energy. Additionally, your Armor Charge is consumed and you gain additional melee energy for each stack.

  • Momentum Transfer (x2)

    Causing damage with a grenade reduces your melee cooldown.

Chest armor mods

  • Harmonic Resistance

    Reduces incoming Void damage from combatants

  • Harmonic Reserves

    Increases the amount of ammo you can carry for Void weapons

  • Charged Up

    Increases the maximum number of stacks of Armor Charge you can carry by 1.

Leg armor mods

  • Harmonic Scavenger

    Void weapons get bonus reserves when picking up ammo used by that weapon

  • Innervation (x2)

    Reduces grenade cooldown each time you pick up an Orb of Power.

Class item armor mods

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

  • Outreach

    Reduces melee cooldown when using your class ability.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Recovery Mod (x3)

    +10 Recovery ▲

Artifice armor mods

  • Discipline-Forged

    +3 Discipline ▲

Analysis

Orb generation

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Melee Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Melee Kickstart
... Additionally, your Armor Charge is consumed and you gain additional melee energy for each stack.
Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Class Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Melee cooldown

Melee Kickstart
... When your melee energy is fully expended, you gain melee energy. Additionally, your Armor Charge is consumed and you gain additional melee energy for each stack.

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...

Feed the Void
... While Devour is active, final blows restore health and extend Devour.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Devour
Feast on the energy of your defeated foes. ...

Keywords

Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Devour

Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Feed the Void
Defeat a target with a Void ability to activate Devour. While Devour is active, final blows restore health and extend Devour.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
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