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Equipped (id: 6fkqhsa)

Void Warlock

Quick links
Youtube -> DIM ->
Added
17 Jun 2023 (Season of the Deep - S21)
Activities
PvP

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments

Armor mods

Helmet
Arms
Chest
Legs
Class items
Keywords
Weaken
Devour
Invisibility
Overshield
Volatile
Details ↓
Exotic
  • Astrocyte Verse
    Helmet
    Move to Survive – Blink further and more frequently, causing targets near you to become volatile. Weapon readies quickly out of Blink and radar remains up. While your Nova Warp Super is active, Dark Blink does not cost Super energy. Provides a moderate benefit to the airborne effectiveness stat of all weapons.
Weapons
  • Austringer
    Hand Cannon
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • The Other Half
    Sword
    Adaptive Frame – : Launch a heavy uppercut attack. Heavy attacks are stronger with full energy.
  • Retold Tale
    Shotgun
    Precision Frame – This weapon's recoil pattern is more predictably vertical.
Abilities
  • Blink
    Movement Ability
    Jump while airborne to teleport a short distance.
  • Nova Bomb: Cataclysm
    Super Ability
    Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Pocket Singularity
    Void Melee
    Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
  • Axion Bolt
    Void Grenade
    A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
Aspects
  • Feed the Void
    Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
  • Child of the Old Gods
    Cast your rift to create a Void Soul. When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by your Void Soul grants class ability energy.
Fragments
  • Echo of Dilation
    While crouched, you sneak faster and gain enhanced radar resolution. +10 Mobility ▲ +10 Intellect ▲
  • Echo of Expulsion
    +10 Intellect ▲ Void ability final blows cause targets to explode.
  • Echo of Persistence
    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼
  • Echo of Vigilance
    Defeating a target while your shields are depleted grants you a temporary Void overshield. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Kinetic Targeting (x2)
    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

Arms armor mods

  • Heavy Handed (x2)
    Your powered melee final blows create Orbs of Power.
  • Firepower
    Your grenade final blows create Orbs of Power.

Chest armor mods

  • Unflinching Kinetic Aim (x2)
    Reduces flinching from incoming fire while aiming a Kinetic weapon.

Leg armor mods

  • Orbs of Restoration
    Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Absolution
    Reduces all ability cooldowns each time you pick up an Orb of Power.

Class item armor mods

  • Reaper
    Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
  • Bomber (x2)
    Reduces grenade cooldown when using your class ability.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Orbs of Restoration
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Ability cooldown

Absolution
Reduces all ability cooldowns each time you pick up an Orb of Power.
Class Ability cooldown

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Feed the Void
... Your Devour effects are improved, restoring additional health and grenade energy.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Child of the Old Gods
... When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). ...
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Echo of Expulsion
... Void ability final blows cause targets to explode.

Firepower
Your grenade final blows create Orbs of Power.

Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Feed the Void
Defeat a target with a Void ability to activate Devour. ...

Child of the Old Gods
... Defeating a target who is being drained by your Void Soul grants class ability energy.

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...

Devour
Feast on the energy of your defeated foes. ...

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Child of the Old Gods
... When you damage a target with a weapon, your Void Soul flies to them and drains them, doing damage and weakening them. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Feed the Void
Defeat a target with a Void ability to activate Devou... Your Devour effects are improved, restoring additional health and grenade energy.
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Echo of Vigilance
Defeating a target while your shields are depleted grants you a temporary Void overshield. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Pocket Singularity
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
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