A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Hurl an explosive bolt of Void Light at a target, disintegrating those caught within its blast. Nova Bomb travels slowly and seeks targets. Detonations shatter into smaller seeker projectiles.
Conjure a well of power that continuously heals those inside it.
Launch an unstable ball of Void energy that detonates when it nears a target, pushing them away from the blast and making them volatile.
Defeat a target with a Void ability to activate Devour. While Devour is active, final blows restore health and extend Devour.
: Hold to overcharge your grenade, making it deadlier and more effective. Vortex Grenade: Increases the size and linger duration of the vortex. Axion Bolt: Creates an additional seeker. Scatter Grenade: Has submunitions track to nearby targets. Magnetic Grenade: Releases a short-range Void blast.
+10 Intellect ▲ Void ability final blows cause targets to explode.
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
+10 Strength ▲ Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. Defeating volatile targets creates a Void Breach.
Gain bonus Super energy on grenade kills.
Your grenade final blows create Orbs of Power.
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, you gain grenade energy. Additionally, your Armor Charge is consumed and you gain additional grenade energy for each stack.
Reduces incoming Void damage from combatants
Reduces incoming Void damage from combatants.
Reduces incoming area-of-effect damage from combatants.
Picking up an Orb of Power grants a small amount of energy to your ability with the least energy.
Your health begins to regenerate immediately after picking up an Orb of Power.
Void weapons get bonus reserves when picking up ammo used by that weapon.
Reduces all ability cooldowns when using your class ability near targets.
+10 Resilience ▲
+5 Discipline ▲
+10 Recovery ▲
+3 Resilience ▲
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.
Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.
The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.