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Lucky Pants

Solar Hunter

Quick links
Added
17 May 2023 (Season of Defiance - S20)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Artifact perk
Exotic
  • Lucky Pants

    Leg Armor When you ready a fully loaded Hand Cannon that deals Kinetic damage or a damage type that matches your subclass energy type, each hit from that Hand Cannon increases the damage of the next shot for a short time against a combatant. Hand Cannons ready faster and are more accurate immediately after swapping to them. Provides a small benefit to the airborne effectiveness stat of Hand Cannons while the buff is active.

Weapons
  • Malfeasance

    Hand Cannon Shoot tainted slugs that burrow into combatants. Stacking enough slugs causes them all to explode, stunning surviving combatants. Strong against Unstoppable Champions.

Abilities
  • Firebolt Grenade

    A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

  • Gambler's Dodge

    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.

  • Blade Barrage

    Vault into the air and unleash a volley of Solar-charged explosive knives.

  • Knife Trick

    Throw a fan of flaming knives that scorch targets on hit.

Aspects
  • Knock 'Em Down

    Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

  • On Your Mark

    Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. Stacks 3 times. Activating your class ability immediately grants maximum stacks of On Your Mark.

Fragments
  • Ember of Searing

    Defeating scorched targets grants melee energy and creates a Firesprite. +10 Recovery ▲

  • Ember of Torches

    Powered melee attacks against combatants make you and nearby allies radiant. -10 Discipline ▼

  • Ember of Empyrean

    Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience ▼

  • Ember of Solace

    Radiant and restoration effects applied to you have increased duration.

  • Ember of Mercy

    When you revive an ally, you and other nearby allies gain restoration. Picking up a Firesprite grants restoration. +10 Resilience ▲

Armor mods

Deprecated armor mods

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

  • Deprecated Armor Mod

    This mod has been deprecated and no longer functions. You may replace it with another mod. Deprecated Perk

Helmet armor mods

  • Solar Siphon

    Rapid Solar weapon final blows create an Orb of Power.

  • Heavy Ammo Finder (x2)

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Bolstering Detonation

    Grants class ability energy when you cause damage with a grenade.

  • Focusing Strike

    Grants class ability energy when you cause damage with a powered melee attack.

Chest armor mods

  • Charged Up

    Increases the maximum number of stacks of Armor Charge you can carry by 1.

  • Concussive Dampener

    Reduces incoming area-of-effect damage from combatants.

  • Solar Reserves

    Increases the amount of ammo you can carry for Solar weapons.

Leg armor mods

  • Kinetic Weapon Surge (x3)

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation

    Your decaying Armor Charge has a longer duration.

  • Bomber (x2)

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod

    +10 Resilience ▲

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Minor Discipline Mod

    +5 Discipline ▲

  • Recovery Mod

    +10 Recovery ▲

Artifice armor mods

  • Resilience-Forged

    +3 Resilience ▲

Breakdown

Orb generation

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

On Your Mark
Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...
Defeating an enemy

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

Ember of Mercy
When you revive an ally, you and other nearby allies gain restoration. Picking up a Firesprite grants restoration. ...
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Torches
Powered melee attacks against combatants make you and nearby allies radiant. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Firesprite

A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. ...

Ember of Mercy
... Picking up a Firesprite grants restoration. ...
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Searing
Defeating scorched targets grants melee energy and creates a Firesprite. +10 Recovery ▲

Firebolt Grenade
A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly scorches them.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
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