Leg Armor
You gain additional Super energy from Orbs of Power you pick up. While your Super energy is full, picking up an Orb of Power overcharges your Super, causing you to gain a burst of healing when cast and a bonus to your Super damage. At maximum overcharge, you also gain an overshield.
Weapons
Thunderlord
Machine Gun
Final blows with this weapon generate stunning lighting strikes from above. Strong against Overload Champions.
Abilities
Gambler's Dodge
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. The dart will return to you once it's done, returning melee energy to you for each target hit. Press just as the dart gets back to you to catch it and increase the amount of energy returned.
Silkstrike
Weave a vicious rope dart and tear through your targets.
[Light Attack] : Swing the rope dart in front of you to deal damage. The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode.
[Heavy Attack] : Swing the rope dart in a circular motion to deal heavy damage all around you.
: Use the grapple to move forward quickly.
Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
Aspects
Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Widow's Silk
You have an additional grenade charge.
Your Grappling Hook creates a Grapple Tangle at the grapple point.
Fragments
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Defeating suspended targets grants class ability energy.
Thread of Warding
Picking up an Orb of Power grants Woven Mail.
-10 Resilience ▼
Armor mods
Helmet armor mods
Strand Siphon
Rapid Strand weapon final blows create Orbs of Power.
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Heavy Ammo Finder
Increases the drop chance of Heavy ammo on kill.
Arms armor mods
Arc Loader
Increases reload speed of Arc weapons.
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Chest armor mods
Emergency Reinforcement
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.
When your shields become broken, you gain temporary damage reduction.
Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed.
Arc Reserves(x2)
Increases the amount of ammo you can carry for Arc weapons.
Leg armor mods
Arc Scavenger
Arc weapons get bonus reserves when picking up ammo used by that weapon.
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Class item armor mods
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber(x2)
Reduces grenade cooldown when using your class ability.
General armor mods
Resilience Mod(x5)
+10 Resilience ▲
Artifice armor mods
Resilience-Forged(x3)
+3 Resilience ▲
Strength-Forged
+3 Strength ▲
Breakdown
Orb generation
Strand Siphon
Rapid Strand weapon final blows create Orbs of Power.
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Star-Eater Scales
... While your Super energy is full, picking up an Orb of Power overcharges your Super, causing you to gain a burst of healing when cast and a bonus to your Super damage. ...
Emergency Reinforcement
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
Recuperation
Replenishes health each time you pick up an Orb of Power.
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Thread of Warding
Picking up an Orb of Power grants Woven Mail. ...
Armor Charge create
Emergency Reinforcement
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume
Emergency Reinforcement
...
Consumes 3 or more stacks of Armor Charge, granting a longer duration to the damage reduction for each charge consumed.
Grenade Kickstart
...
When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Thread of Mind
Defeating suspended targets grants class ability energy.
Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Class Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Thread of Mind
Defeating suspended targets grants class ability energy.
Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. Using this ability extends class ability cooldown time.
Grenade cooldown
Thread of Generation
Dealing damage generates grenade energy. ...
Grenade Kickstart
...
When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown
Threaded Spike
... The dart will return to you once it's done, returning melee energy to you for each target hit. ...
Final blows
Strand Siphon
Rapid Strand weapon final blows create Orbs of Power.
Thunderlord
Final blows with this weapon generate stunning lighting strikes from above. ...
Arc Siphon
Rapid Arc weapon final blows create an Orb of Power.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Defeating an enemy
Silkstrike
...The tip of the dart deals bonus damage, and defeating targets with the tip causes them to explode. ...
Thread of Mind
Defeating suspended targets grants class ability energy.
Suspend
...
Suspended targets unwind into a Tangle when defeated.
Sever
...
Severed targets unwind into a Tangle when defeated.
Unravel
...
Unraveled targets unwind into a Tangle when defeated.
Keywords
Woven mail
Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.
Thread of Warding
Picking up an Orb of Power grants Woven Mail. ...
Suspend
The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned.
Suspended targets unwind into a Tangle when defeated.
Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Thread of Mind
Defeating suspended targets grants class ability energy.
Ensnaring Slam
Activate your air move to consume your class ability energy and dive to the ground, suspending all nearby targets on impact. ...
Sever
The target's connections to the world around them are cut, and their outgoing damage is significantly reduced.
Severed targets unwind into a Tangle when defeated.
Threaded Spike
Throw a rope dart that bounces between targets, damaging and severing them. ...
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Unravel
The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets.
Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them.
Unraveled targets unwind into a Tangle when defeated.
Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.