14 Mar 2025 (Episode: Heresy - S26)

Equipped

Strand Titan

14 Mar 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class item
Keywords
Woven mail
Unravel
Sever
Suspend
Exotic
  • Wormgod Caress
    Gauntlets
    Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. Higher levels of Burning Fists grant increased weapon damage.
Weapons
  • Edge of Intent
    Glaive
    Edge of Intent – Melee and projectile damage charge this weapon. When fully charged, [Alternate Weapon Action] to enable a special projectile attack. Projectile final blows scorch nearby targets.
  • Lost Signal
    Grenade Launcher
    Area Denial Frame – Burst fire Grenade Launcher. Each projectile creates a lingering pool on impact that deals damage over time.
  • Pro Memoria
    Machine Gun
    Aggressive Frame – High damage, high recoil.
Abilities
  • Bladefury
    Super Ability
    Suspend
    Sever
    [Super] : Create two woven blades and roam the battlefield. While active: [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. Each successful hit briefly increases your attack speed and grants energy for your heavy attack. [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.
  • Shackle Grenade
    Strand Grenade
    Suspend
    A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.
  • Frenzied Blade
    Strand Melee
    Sever
    Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Drengr's Lash
    Suspend
    Activate your Barricade ability to create a ripple in reality that travels forward along the ground, suspending and damaging the targets it hits.
  • Banner of War
    Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.
Fragments
  • Thread of Continuity
    Suspend
    Sever
    Unravel
    Suspend, unravel, and sever effects applied to targets have increased duration.
  • Thread of Generation
    -10 Discipline ▼ Dealing damage generates grenade energy.
  • Thread of Warding
    Woven Mail
    -10 Resilience ▼ Picking up an Orb of Power grants Woven Mail.
  • Thread of Wisdom
    Suspend
    Defeating suspended targets creates an Orb of Power.
Armor mods

Helmet armor mods

  • Special Ammo Finder
    Increases the drop chance of Special ammo upon defeat of an opponent.
  • Harmonic Siphon
    Rapid Strand weapon final blows create Orbs of Power
  • Solar Siphon
    Rapid Solar weapon final blows create an Orb of Power.

Arms armor mods

  • Heavy Handed (x2)
    Your powered melee final blows create Orbs of Power.

Chest armor mods

  • Harmonic Reserves
    Increases the amount of ammo you can carry for Strand weapons
  • Solar Resistance
    Reduces incoming Solar damage from combatants.
  • Stasis Reserves
    Increases the amount of ammo you can carry for Stasis weapons.

Leg armor mods

  • Solar Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Solar weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
  • Strand Weapon Surge
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Strand weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation (x2)
    Your decaying Armor Charge has a longer duration.
Artifact perks
  • Limit Break
    Casting a Super while you are critically wounded or have a elemental buff matching your Super element grants a period of increased Super damage.
  • Heavy Ordnance Regeneration
    Dealing sustained damage to targets with a Heavy Machine Gun or Rocket Launcher grants damage resistance and increases grenade and melee regeneration for a short duration. BOOST: While Heavy Ordnance Regeneration is active, defeating powerful combatants disorients nearby rank-and-file combatants.
  • Overload Machine Guns
    Shots from Machine Guns you are wielding disrupt combatants, stunning them, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Additionally, Machine Guns are always overcharged when that modifier is active. Exhausted targets deal reduced outgoing damage.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Glaive
    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.
  • Maligned Harvest
    Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst. BOOST: Applying Weaken provides a small Void overshield.
  • No Bell
    Rapid Glaive melee final blows grant Special ammo Glaives additional ammo. Blocking damage with Glaives increases their melee damage to targets.
  • Disruptor Spike
    Improves the effects of Exhaust and Sever, lowering a target's damage output even further. Exhausted targets deal reduced outgoing damage.
  • Hold the Line
    While surrounded, Machine Guns and Glaives gain increased reload speed and stability; final blows heal you.
  • Dielectric
    Defeating Arc debuffed targets grants Bolt Charge. BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. BOOST: Strand weapons deal increased damage to Strand debuffed targets.
  • Volatile Marksman
    Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. BOOST: Volatile detonations grant class ability energy.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Strand Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Armor Charge create

Solar Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Strand Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Solar Weapon Surge
... Your Solar weapons gain a small bonus to damage while you have any Armor Charge. ...

Strand Weapon Surge
... Your Strand weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Volatile Marksman
... BOOST: Volatile detonations grant class ability energy.
Grenade cooldown

Thread of Generation
... Dealing damage generates grenade energy.
Final blows

Edge of Intent
... Projectile final blows scorch nearby targets.

Heavy Handed
Your powered melee final blows create Orbs of Power.

No Bell
Rapid Glaive melee final blows grant Special ammo Glaives additional ammo. ...

Hold the Line
While surrounded, Machine Guns and Glaives gain increased reload speed and stability; final blows heal you.

Harmonic Siphon
Rapid Strand weapon final blows create Orbs of Power

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.

Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. ...
Defeating an enemy

Heavy Ordnance Regeneration
... BOOST: While Heavy Ordnance Regeneration is active, defeating powerful combatants disorients nearby rank-and-file combatants.

Wormgod Caress
Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. ...

Special Ammo Finder
Increases the drop chance of Special ammo upon defeat of an opponent.

Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damag... Targets defeated by you and nearby allies charge the banner, increasing the speed of its pulses.

Sever
... Severed targets unwind into a Tangle when defeated.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.
Finishers

Wormgod Caress
Burning Fists – Defeating a target with melee or a finisher grants escalating melee damage, which decays over time. ...

Banner of War
Defeat a target with a melee attack, finisher, or Sword to raise a Banner of War that pulses with energy, periodically healing nearby allies and increasing melee and Sword damage. ...

Keywords

Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ...

Frenzied Blade
Activate your charged melee ability to dash forward, slashing at targets in front of you and severing them.
Woven mail

Your body is encased in a protective mesh of tightly woven Strand matter, greatly reducing any incoming non-precision damage.

Thread of Warding
... Picking up an Orb of Power grants Woven Mail.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

Shackle Grenade
A thrown weapon of weighted Strand matter that detonates on impact, suspending targets and creating additional suspending subprojectiles.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

Bladefury
... While acti... [Light Attack] : Perform a leaping slash towards nearby targets, severing them on hit and dealing bonus damage to suspended targets. ... [Heavy Attack] : Unleash a heavy upward slash, creating two suspending projectiles that seek out targets.

Thread of Wisdom
Defeating suspended targets creates an Orb of Power.

Drengr's Lash
Activate your Barricade ability to create a ripple in reality that travels forward along the ground, suspending and damaging the targets it hits.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.

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