16 Jun 2024 (Episode: Echoes - S24)

D2Nova Dad Build Stasis Titan (id: 4q3vwti)

Stasis Titan

16 Jun 2024 (Episode: Echoes - S24)

Links
Youtube -> DIM ->

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Stasis crystal
Frost armor
Stasis shard
Freeze
Shatter
Details ↓
Exotic
  • Cadmus Ridge Lancecap
    Helmet
    Lancer's Vigil – Thrown Diamond Lances create Stasis crystals, with more created by hitting bosses and vehicles. While a Stasis Super is equipped, rapid precision hits and precision final blows from behind a Rally Barricade will create a Diamond Lance near you.
Weapons
  • Outbreak Perfected
    Pulse Rifle
    The Corruption Spreads – This weapon creates SIVA nanite swarms on rapid hits and precision kills.
  • Indebted Kindness
    Sidearm
    Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
  • Commemoration
    Machine Gun
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Glacier Grenade
    Stasis Grenade
    Stasis Crystal
    A grenade that creates walls out of [Stasis] Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.
  • Shiver Strike
    Stasis Melee
    Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back and damages them.
  • Rally Barricade
    Class Ability
    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Tectonic Harvest
    Stasis Crystal
    Stasis Shard
    Frost Armor
    Freeze
    Shatter
    Shattering a [Stasis] Stasis crystal or frozen target creates a [Stasis] Stasis shard. This shard grants melee energy when picked up by you or your allies. While Tectonic Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor. ASPECT OF DESTRUCTION Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.
  • Diamond Lance
    Freeze
    Shatter
    ASPECT OF INTERFERENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign. Shatter or defeat targets with [Stasis] Stasis abilities or weapons to create a Stasis lance. [Shoot] : Throw the lance to freeze targets on impact. [Melee] : Slam the lance to the ground to freeze targets in a small area.
Fragments
  • Whisper of Rending
    Stasis Crystal
    Freeze
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Primary ammo weapons do increased damage to [Stasis] Stasis crystals and frozen targets.
  • Whisper of Conduction
    Stasis Shard
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Nearby [Stasis] Stasis shards track to your position. +10 Intellect ▲ -10 {primary stat} ▼
  • Whisper of Rime
    Frost Armor
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Your Frost Armor has increased duration and maximum stack count.
  • Whisper of Fissures
    Stasis Crystal
    Freeze
    Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Increases the damage and size of the burst of [Stasis] Stasis when you destroy a [Stasis] Stasis crystal or defeat a frozen target.
  • Whisper of Shards
    Stasis Crystal
    Shatter
    Shattering a [Stasis] Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional [Stasis] Stasis crystals increases the duration of this benefit. Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Armor mods

Helmet armor mods

  • Kinetic Siphon
    Rapid Kinetic weapon final blows create an Orb of Power.
  • Dynamo
    Reduces Super cooldown when using your class ability near targets.
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Firepower
    Your grenade final blows create Orbs of Power.
  • Fastball
    Increases grenade throw distance.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Stasis damage from combatants
  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Stacks on Stacks
    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Powerful Attraction
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Healthy Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers heal you. Consumes 1 stack of Armor Charge.
  • Proximity Ward
    Gain a powerful overshield while performing your finisher.
Artifact perks
  • Expanding Abyss
    Void sources deal increased damage to weakened targets.
  • Shieldcrush
    While you have Woven Mail, Frost Armor, or a Void Overshield, your melee recharges faster and deals increased damage. While you are amplified or radiant, your grenade recharges faster and deals increased damage.
  • Winning Hand
    While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. Having several equipped weapons with the Dealer's Choice origin trait increases the effect of the explosion.
  • Authorized Mod: Elemental Charge
    The energy cost of Elemental Charge mods are significantly discounted.
  • Galvanic Armor
    While you have an Arc or Prismatic subclass equipped, incoming damage from combatants is reduced while amplified.
  • Radiant Orbs
    While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.
  • Overload Sword
    Landing consecutive hits with a Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against [Disruption] Overload Champions. Additionally, Swords are always overcharged when that modifier is active.
  • Elemental Siphon
    Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.
  • Threaded Blast
    Destroying a Tangle with a Strand weapon creates a larger and more damaging explosion.
  • Anti-barrier Submachine Gun
    Submachine Guns you are wielding fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Submachine Guns are always overcharged when the modifier is active.
  • Anti-Barrier Pulse Rifle
    Your equipped Pulse Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Unstoppable Sidearm
    Aiming down the sights of a Sidearm for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Sidearms are always overcharged when the modifier is active.

Breakdown

Orb generation

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Radiant Orbs
While you have a Solar or Prismatic subclass equipped, picking up an Orb of Power makes you radiant.

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Healthy Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Healthy Finisher
... Consumes 1 stack of Armor Charge.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.
Melee cooldown

Tectonic Harvest
... This shard grants melee energy when picked up by you or your allies. ...

Stasis Shard
A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.
Final blows

Kinetic Siphon
Rapid Kinetic weapon final blows create an Orb of Power.

Techeun's Regalia Greaves
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.

Elemental Siphon
Rapid final blows with a Kinetic weapon or a weapon matching your equipped Super create an elemental pickup that matches your equipped Super.

Techeun's Regalia Plate
Queen's Favor – Generate Awoken Favors with fewer final blows. ...

Cadmus Ridge Lancecap
... While a Stasis Super is equipped, rapid precision hits and precision final blows from behind a Rally Barricade will create a Diamond Lance near you.

Techeun's Regalia Gauntlets
Queen's Favor – Generate Awoken Favors with fewer final blows. ...
Defeating an enemy

Winning Hand
While using weapons with the Dealer's Choice origin trait, combatant precision final blows or rapidly defeating combatants cause the target to explode, dealing Solar damage to nearby combatants. ...

Whisper of Fissures
... Increases the damage and size of the burst of [Stasis] Stasis when you destroy a [Stasis] Stasis crystal or defeat a frozen target.

Diamond Lance
... Shatter or defeat targets with [Stasis] Stasis abilities or weapons to create a Stasis lance. ...
Finishers

Healthy Finisher
... Finishers heal you. ...

Proximity Ward
Gain a powerful overshield while performing your finisher.

Keywords

Freeze

The target is trapped in [Stasis] Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Tectonic Harvest
Shattering a [Stasis] Stasis crystal or frozen target creates a [Stasis] Stasis shard. This shard grants melee energy when picked up by you or your allies. While Tectonic Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor. ASPECT OF DESTRUCTION Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.

Whisper of Rending
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Primary ammo weapons do increased damage to [Stasis] Stasis crystals and frozen targets.

Whisper of Fissures
Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign. Increases the damage and size of the burst of [Stasis] Stasis when you destroy a [Stasis] Stasis crystal or defeat a frozen target.

Diamond Lance
... [Shoot] : Throw the lance to freeze targets on impac... [Melee] : Slam the lance to the ground to freeze targets in a small area.
Stasis shard

A small shard of [Stasis] Stasis matter that can be collected to restore melee energy.

Tectonic Harvest
Shattering a [Stasis] Stasis crystal or frozen target creates a [Stasis] Stasis shard. ... While Tectonic Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor. ...

Whisper of Conduction
... Nearby [Stasis] Stasis shards track to your position. ...
Frost armor

You are fortified by layers of durable [Stasis] Stasis matter, reducing incoming damage. Frost Armor damage resistance grows stronger as you gain additional stacks.

Tectonic Harvest
... While Tectonic Harvest is equipped, picking up [Stasis] Stasis shards grants stacks of Frost Armor. ...

Whisper of Rime
... Your Frost Armor has increased duration and maximum stack count.
Stasis crystal

A crystal of solidified [Stasis] Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Glacier Grenade
A grenade that creates walls out of [Stasis] Stasis crystals to block damage and freeze targets; these walls can be shattered for damage.

Tectonic Harvest
Shattering a [Stasis] Stasis crystal or frozen target creates a [Stasis] Stasis shard. ...

Whisper of Rending
... Primary ammo weapons do increased damage to [Stasis] Stasis crystals and frozen targets.

Whisper of Fissures
... Increases the damage and size of the burst of [Stasis] Stasis when you destroy a [Stasis] Stasis crystal or defeat a frozen target.

Whisper of Shards
Shattering a [Stasis] Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional [Stasis] Stasis crystals increases the duration of this benefit. ...
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes [Stagger] Unstoppable Champions to be stunned.

Tectonic Harvest
Shattering a [Stasis] Stasis crystal or frozen target creates a [Stasis] Stasis shard. ...

Whisper of Shards
Shattering a [Stasis] Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional [Stasis] Stasis crystals increases the duration of this benefit. ...

Diamond Lance
... Shatter or defeat targets with [Stasis] Stasis abilities or weapons to create a Stasis lance. ...
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