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Rest's Protective Slow

Stasis Hunter

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Added
26 Aug 2023 (Season of the Witch - S22)

Build Information

Quick Look
Exotic armor
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Artifact perk
Exotic
  • Renewal Grasps

    Gauntlets

Weapons
  • Wicked Implement

    Scout Rifle

Abilities
  • Withering Blade

    Toss a Stasis Shuriken at targets to damage and slow them. Provides multiple charges.

  • Duskfield Grenade

    A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.

  • Marksman's Dodge

    Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon. Dodge to perform an evasive maneuver with a steady hand. Dodging automatically reloads your weapon.

Aspects
  • Grim Harvest

    Defeating slowed or frozen combatants creates Stasis shards. These shards grant melee energy when picked up by you or your allies. ASPECT OF INFLUENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.

  • Touch of Winter

    Your Glacier, Duskfield, and Coldsnap grenades have enhanced functionality. Glacier Grenade: Adds a Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field size and creates a small Stasis crystal on impact. Coldsnap Grenade: Seeker creates a Stasis crystal on detonation and chains one additional time. ASPECT OF INTERFERENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.

Fragments
  • Whisper of Rending

    Primary ammo weapons do increased damage to Stasis crystals and frozen targets. Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

  • Whisper of Durance

    Slow that you apply to targets lasts longer. For those abilities that linger, their duration will also increase. +10 Strength ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

  • Whisper of Fissures

    Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target. Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

  • Whisper of Shards

    Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit. +10 Resilience ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

  • Whisper of Chains

    While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets. +10 Recovery ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

Armor mods

Helmet armor mods

  • Heavy Ammo Scout

    When one of your ammo finder perks creates a brick of Heavy ammo for you, it also creates bricks of Heavy ammo for your allies.

  • Harmonic Siphon

    Rapid Stasis weapon final blows create an Orb of Power

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Momentum Transfer

    Causing damage with a grenade reduces your melee cooldown.

  • Bolstering Detonation

    Grants class ability energy when you cause damage with a grenade.

  • Grenade Kickstart

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, you gain grenade energy. Additionally, your Armor Charge is consumed and you gain additional grenade energy for each stack.

Chest armor mods

  • Solar Resistance

    Reduces incoming Solar damage from combatants.

  • Void Resistance

    Reduces incoming Void damage from combatants.

  • Arc Resistance

    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Innervation

    Reduces grenade cooldown each time you pick up an Orb of Power.

  • Better Already

    Your health begins to regenerate immediately after picking up an Orb of Power.

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

Class item armor mods

  • Powerful Attraction

    Automatically collects nearby Orbs of Power when you activate your class ability.

  • Reaper

    After using your class ability, your next weapon final blow spawns an Orb of Power.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod

    +10 Resilience ▲

  • Minor Recovery Mod

    +5 Recovery ▲

  • Minor Resilience Mod

    +5 Resilience ▲

  • Recovery Mod (x2)

    +10 Recovery ▲

Artifice armor mods

  • Resilience-Forged

    +3 Resilience ▲

  • Recovery-Forged

    +3 Recovery ▲

Artifact perks
  • Overload Hand Cannon

    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.

  • Unstoppable Fusion

    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.

  • Piercing Bowstring

    Bows gain shield-piercing arrows, which bypass combatant defenses. Strong against Barrier Champions. Additionally, Bows are always overcharged when that modifier is active.

  • Unstoppable Scout Rifle

    Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

  • Shock and Awe

    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

  • Lightning Strikes Twice

    After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.

  • Thunderous Retort

    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.

  • Amped Up

    Stay amplified longer while your Arc subclass is equipped.

  • Authorized Mods: Arc

    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Counter Charge

    Gain a stack of Armor Charge when you stun a Champion.

  • Electric Armor

    Gain damage resistance while amplified.

  • Semi-Auto Striker

    If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.

  • Overload Machine Guns

    Uninterrupted fire from your equipped Machine Guns grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.

  • Elemental Fury

    While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.

  • Thanatotic Tangles

    Strand weapon final blows have a chance to generate a Tangle.

  • Origin Perk Specialization II

    Weapons with the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin traits are always overcharged when that modifier is active.

  • Rapid-Fire Ranger

    Rapid precision hits against distant combatants weaken them for a short duration.

  • Monochromatic Maestro

    Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.

  • Unstoppable Glaive

    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.

  • Overload Trace Rifles

    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.

  • Unstoppable Hand Cannon

    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb generation

Harmonic Siphon
Rapid Stasis weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Better Already
Your health begins to regenerate immediately after picking up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... Additionally, your Armor Charge is consumed and you gain additional grenade energy for each stack.
Ability cooldown

Overload Hand Cannon
Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. ...

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Overload Machine Guns
Uninterrupted fire from your equipped Machine Guns grants bullets that stun combatants, delaying ability energy regeneration and lowering combatant damage output. ...

Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. ...
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Grenade Kickstart
... When your grenade energy is fully expended, you gain grenade energy. Additionally, your Armor Charge is consumed and you gain additional grenade energy for each stack.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Grim Harvest
... These shards grant melee energy when picked up by you or your allies. ...

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Stasis Shard
A small shard of Stasis matter that can be collected to restore melee energy.
Final blows

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Lightning Strikes Twice
... Arc final blows extend the duration of this benefit.

Harmonic Siphon
Rapid Stasis weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Reaper
After using your class ability, your next weapon final blow spawns an Orb of Power.

Thanatotic Tangles
Strand weapon final blows have a chance to generate a Tangle.
Defeating an enemy

Grim Harvest
Defeating slowed or frozen combatants creates Stasis shards. ...

Whisper of Fissures
Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target. ...

Keywords

Stasis shard

A small shard of Stasis matter that can be collected to restore melee energy.

Grim Harvest
Defeating slowed or frozen combatants creates Stasis shards. ...
Slow

The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.

Withering Blade
Toss a Stasis Shuriken at targets to damage and slow them. ...

Duskfield Grenade
A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.

Grim Harvest
Defeating slowed or frozen combatants creates Stasis shards. ...

Whisper of Durance
Slow that you apply to targets lasts longer. ...
Freeze

The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.

Duskfield Grenade
A grenade that shatters on impact, leaving behind a field that slows targets and freezes those who do not leave the volume.

Grim Harvest
Defeating slowed or frozen combatants creates Stasis shards. These shards grant melee energy when picked up by you or your allies. ASPECT OF INFLUENCE Purchase this Stasis Aspect from the Exo Stranger on Europa after completing the Beyond Light campaign.

Whisper of Rending
Primary ammo weapons do increased damage to Stasis crystals and frozen targets. Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

Whisper of Fissures
Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target. Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.

Whisper of Chains
While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets. +10 Recovery ▲ Purchase this Stasis Fragment from the Exo Stranger on Europa after completing the Beyond Light campaign.
Shatter

When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.

Whisper of Shards
Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit. ...
Stasis crystal

A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.

Whisper of Rending
Primary ammo weapons do increased damage to Stasis crystals and frozen targets. ...

Whisper of Fissures
Increases the damage and size of the burst of Stasis when you destroy a Stasis crystal or defeat a frozen target. ...

Whisper of Shards
Shattering a Stasis crystal temporarily boosts your grenade recharge rate. Shattering additional Stasis crystals increases the duration of this benefit. ...

Touch of Winter
... Glacier Grenade: Adds a Stasis crystal and changes the formation. Duskfield Grenade: Increases slow-field size and creates a small Stasis crystal on impact. Coldsnap Grenade: Seeker creates a Stasis crystal on detonation and chains one additional time. ...

Whisper of Chains
While you are near frozen targets or a friendly Stasis crystal, you take reduced damage from targets. ...
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