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Equipped 8/4/2023, 3:16:24 AM

Strand Warlock

Quick links
Added
06 Aug 2023 (Season of the Deep - S21)
Activities
PvP

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Artifact perk
Exotic
  • Swarmers

    Leg Armor Destroying a Tangle spawns a Threadling. Your Threadlings unravel targets that they damage.

Weapons
  • Divinity

    Trace Rifle Sustained damage with this weapon envelops the target in a field that weakens and stuns them. Strong against Overload Champions.

Abilities
  • Needlestorm

    : Conjure a hail of deadly woven needles. After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

  • Healing Rift

    Conjure a well of power that continuously heals those inside it.

  • Threadling Grenade

    A woven projectile that reweaves itself into Threadlings while in flight.

Aspects
  • Weaver's Call

    Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.

  • The Wanderer

    Tangles you throw attach to targets and detonate into a suspending burst. Destroying a Tangle creates a suspending burst after a short delay. Threadling final blows create a Tangle.

Fragments
  • Thread of Binding

    Super final blows emit a suspending burst from the target. +10 Resilience ▲

  • Thread of Isolation

    Landing rapid precision hits emits a severing burst from the target.

  • Thread of Continuity

    Suspend, unravel, and sever effects applied to targets have increased duration.

  • Thread of Evolution

    Threadlings travel farther and deal additional damage. +10 Intellect ▲

Armor mods

Helmet armor mods

  • Hands-On

    Gain bonus Super energy on melee kills.

  • Kinetic Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

  • Arc Targeting

    Improved target acquisition, accuracy, and aim-down-sights speed for Arc weapons.

Arms armor mods

  • Fastball

    Increases grenade throw distance.

  • Arc Loader

    Increases reload speed of Arc weapons.

  • Grenade Kickstart

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Chest armor mods

  • Unflinching Kinetic Aim

    Reduces flinching from incoming fire while aiming a Kinetic weapon.

  • Charged Up

    Increases the maximum number of stacks of Armor Charge you can carry by 1.

  • Unflinching Arc Aim

    Reduces flinching from incoming fire while aiming an Arc weapon.

Leg armor mods

  • Innervation (x2)

    Reduces grenade cooldown each time you pick up an Orb of Power.

  • Stacks on Stacks

    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Class item armor mods

  • Time Dilation

    Your decaying Armor Charge has a longer duration.

  • Bomber (x2)

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod

    +10 Resilience ▲

  • Discipline Mod

    +10 Discipline ▲

  • Intellect Mod

    +10 Intellect ▲

  • Recovery Mod (x2)

    +10 Recovery ▲

Artifice armor mods

  • Recovery-Forged

    +3 Recovery ▲

Artifact perks
  • Conductive Cosmic Needle

    Targets affected by Strand debuffs take increased damage from Arc and Void abilities.

  • Thunderous Retort

    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.

  • Improved Unraveling

    Increases the amount of damage dealt by unraveling a target.

  • Authorized Mods: Void

    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.

  • Authorized Mods: Strand

    The armor energy costs of all armor mods affecting your Strand weapons are significantly discounted.

  • Authorized Mods: Arc

    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Strand Soldier

    Your Strand weapons gain Unraveling Rounds whenever you gain Woven Mail while your Strand subclass is equipped.

  • Overload Trace Rifles

    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.

  • Overload Scout Rifle

    Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.

  • Unstoppable Hand Cannon

    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.

Breakdown

Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Grenade Kickstart
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.
Ability cooldown

Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. ...

Overload Scout Rifle
Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. ...
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Grenade Kickstart
... When your grenade energy is fully expended, your Armor Charge is consumed and you gain grenade energy for each Armor Charge used.

Bomber
Reduces grenade cooldown when using your class ability.
Final blows

The Wanderer
... Threadling final blows create a Tangle.

Thread of Binding
Super final blows emit a suspending burst from the target. ...
Defeating an enemy

Tangle
... Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

Suspend
... Suspended targets unwind into a Tangle when defeated.

Sever
... Severed targets unwind into a Tangle when defeated.

Unravel
... Unraveled targets unwind into a Tangle when defeated.

Keywords

Threadling

A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.

Needlestorm
... After embedding themselves in the environment, the needles will re-weave into a host of Threadlings. Threadlings you create will return to you and perch if they can't find any nearby targets. Damaging targets with your weapons or melee will send out perched Threadlings to attack.

Weaver's Call
Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.

The Wanderer
... Threadling final blows create a Tangle.

Thread of Evolution
Threadlings travel farther and deal additional damage. ...

Threadling Grenade
A woven projectile that reweaves itself into Threadlings while in flight.
Tangle

A knot of Strand matter, swirling with potential. Tangles can be shot and destroyed, or picked up and thrown, dealing damage. Defeating targets afflicted by any Strand debuff will unwind them and create a Tangle.

The Wanderer
Tangles you throw attach to targets and detonate into a suspending burst. Destroying a Tangle creates a suspending burst after a short delay. Threadling final blows create a Tangle.
Suspend

The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.

The Wanderer
Tangles you throw attach to targets and detonate into a suspending burst. Destroying a Tangle creates a suspending burst after a short delay. ...

Thread of Binding
Super final blows emit a suspending burst from the target. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Sever

The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.

Thread of Isolation
Landing rapid precision hits emits a severing burst from the target.

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
Unravel

The target is permeated with destructive Strand matter. As they take additional damage, they create unraveled projectiles that seek out nearby targets. Unraveling Rounds from your Strand weapons pierce the shields of Barrier Champions and stun them. Unraveled targets unwind into a Tangle when defeated.

Arcane Needle
Sling a woven needle that will embed in your target, unraveling them. ...

Thread of Continuity
Suspend, unravel, and sever effects applied to targets have increased duration.
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