12 Nov 2023 (Season of the Witch - S22)

Doomfang Perfected

Void Titan
PvE

12 Nov 2023 (Season of the Witch - S22)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Void breach
Devour
Overshield
Suppression
Exotic
  • Doom Fang Pauldron
    Gauntlets
    Horns of Doom – Defeating targets with Void damage has a chance to grant an escalating bonus to damage with Void weapons. Defeating targets with Void melee grants Super energy. While Sentinel Shield is active, defeating targets with melee attacks recharges Shield Throw, which extends your Super on hitting a target.
Weapons
  • Leviathan's Breath
    Combat Bow
    Big-Game Hunter – Fires a massive heavy bolt that stuns unshielded combatants. Strong against Unstoppable Champions.
  • The Enigma
    Glaive
    Adaptive Glaive – Hybrid melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. [Aim Down Sights] : Raise shield, depleting energy over time [Melee] : Kinetic melee combo
  • Seventh Seraph Carbine
    Auto Rifle
    Precision Frame – This weapon's recoil pattern is more predictably vertical.
Abilities
  • Sentinel Shield
    Super Ability
    [Super] : Summon a shield of Void Light. While Sentinel Shield is active: [Light Attack] : Attack. [Block] : Block. : Perform a Shield Throw. Guard with Sentinel Shield to create a defensive wall that draws hostile fire. Allies who shoot through the wall have increased weapon damage, and guarding allies makes the shield last longer.
  • Vortex Grenade
    Void Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Shield Bash
    Void Melee
    Overshield
    Suppression
    After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. Final blows with Shield Bash grant an Overshield.
  • Rally Barricade
    Class Ability
    Creates a small barrier that you can peek over while aiming down sights; increases weapon reload speed, stability, and range. Draws hostile fire when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Bastion
    Overshield
    Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
  • Offensive Bulwark
    Overshield
    While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. You gain an additional shield throw while in Sentinel Shield.
Fragments
  • Echo of Expulsion
    +10 Intellect ▲ Void ability final blows cause targets to explode.
  • Echo of Exchange
    Melee final blows grant grenade energy.
  • Echo of Reprisal
    Final blows when surrounded by combatants grant Super energy.
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Void Siphon
    Rapid Void weapon final blows create an Orb of Power.
  • Hands-On
    Gain bonus Super energy on melee kills.
  • Ashes to Assets
    Gain bonus Super energy on grenade kills.

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Momentum Transfer
    Causing damage with a grenade reduces your melee cooldown.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Void damage from combatants
  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Invigoration
    Reduces melee cooldown each time you pick up an Orb of Power.
  • Stacks on Stacks
    Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

Class item armor mods

  • One-Two Finisher
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers restore melee abilities. Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
  • Outreach
    Reduces melee cooldown when using your class ability.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Overload Hand Cannon
    Landing consecutive hits with any Hand Cannon you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Piercing Bowstring
    Bows gain shield-piercing arrows, which bypass combatant defenses. Strong against Barrier Champions. Additionally, Bows are always overcharged when that modifier is active.
  • Unstoppable Scout Rifle
    Aiming down the sights of a Scout Rifle for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Scout Rifles are always overcharged when that modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
  • Diviner's Discount
    All Scavenger mods are discounted.
  • Semi-Auto Striker
    If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.
  • Refreshing Pickups
    Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
  • Elemental Fury
    While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.
  • Elemental Orbs: Void
    While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
  • Rapid-Fire Ranger
    Rapid precision hits against distant combatants weaken them for a short duration.
  • Monochromatic Maestro
    Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.

Breakdown

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Void Siphon
Rapid Void weapon final blows create an Orb of Power.
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Stacks on Stacks
Picking up an Orb of Power grants you 1 additional stack of Armor Charge.

One-Two Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

One-Two Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

One-Two Finisher
... Consumes 3 or more stacks of Armor Charge, granting additional energy for each charge consumed.
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Echo of Exchange
Melee final blows grant grenade energy.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Melee cooldown

Invigoration
Reduces melee cooldown each time you pick up an Orb of Power.

Momentum Transfer
Causing damage with a grenade reduces your melee cooldown.

Outreach
Reduces melee cooldown when using your class ability.
Final blows

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...

Echo of Expulsion
... Void ability final blows cause targets to explode.

Echo of Exchange
Melee final blows grant grenade energy.

Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Void Siphon
Rapid Void weapon final blows create an Orb of Power.

Shield Bash
... Final blows with Shield Bash grant an Overshield.

Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. ...

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Doom Fang Pauldron
Horns of Doom – Defeating targets with Void damage has a chance to grant an escalating bonus to damage with Void weapons. Defeating targets with Void melee grants Super energ... While Sentinel Shield is active, defeating targets with melee attacks recharges Shield Throw, which extends your Super on hitting a target.

Devour
Feast on the energy of your defeated foes. ...
Finishers

One-Two Finisher
... Finishers restore melee abilities. ...

Keywords

Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows restore a small portion of your Overshield and extend its duration. ...

Shield Bash
... Final blows with Shield Bash grant an Overshield.
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Suppression

The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.

Shield Bash
After sprinting for a short time, use this melee ability to unleash a devastating Shield Bash that suppresses the target. ...
Void breach

A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...

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