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N8iV R8R - S21 Masterclass (Void)

Void Titan

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Added
21 Jul 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifact perk
Exotic
  • Actium War Rig

    Chest Armor

Weapons
  • Witherhoard

    Grenade Launcher

Abilities
  • Vortex Grenade

    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.

  • Rally Barricade

    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.

  • Shield Throw

    Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.

  • Sentinel Shield

    : Summon a shield of Void Light. While Sentinel Shield is active: [Light Attack] : Attack. : Block. : Perform a Shield Throw. Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and guarding allies makes the shield last longer. Guard with Sentinel Shield to create a defensive wall. Allies who shoot through the wall have increased weapon damage, and Guarding allies makes the shield last longer.

Aspects
  • Bastion

    Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

  • Offensive Bulwark

    While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. You gain an additional shield throw while in Sentinel Shield.

Fragments
  • Echo of Remnants

    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.

  • Echo of Undermining

    Your Void grenades weaken targets. -20 Discipline ▼

  • Echo of Persistence

    Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. -10 {primary stat} ▼

  • Echo of Instability

    Defeating targets with grenades grants Volatile Rounds to your Void weapons. +10 Strength ▲

Armor mods

King s fall mods

  • Will of Light (Void)

    This mod's perks are only active in the "King's Fall" raid. Multiple copies of this mod stack and improve its effects. Your equipped weapons that deal Void damage deal increased damage to Taken combatants.

Helmet armor mods

  • Harmonic Siphon

    Rapid Void weapon final blows create an Orb of Power

  • Heavy Ammo Finder (x2)

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Harmonic Dexterity

    Faster ready and stow speed for Void weapons

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Firepower

    Your grenade final blows create Orbs of Power.

Chest armor mods

  • Harmonic Reserves (x3)

    Increases the amount of ammo you can carry for Void weapons

Leg armor mods

  • Void Weapon Surge (x3)

    Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Time Dilation

    Your decaying Armor Charge has a longer duration.

  • Special Finisher

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers generate Special ammo for the whole fireteam. Consumes 3 stacks of Armor Charge.

  • Bomber

    Reduces grenade cooldown when using your class ability.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Minor Recovery Mod

    +5 Recovery ▲

  • Recovery Mod (x2)

    +10 Recovery ▲

Artifact perks
  • Supernova

    Picking up a Void Breach causes your next source of Void damage to create a large weakening pulse.

  • Shock and Awe

    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

  • Unto the Breach

    Defeating a Void debuffed target creates a Void Breach while your Void subclass is equipped.

  • Authorized Mods: Void

    The armor energy costs of all armor mods affecting your Void weapons are significantly discounted.

  • Authorized Mods: Melee

    The armor energy costs of all armor mods affecting your melee are significantly discounted.

  • Protective Breach

    Picking up a Void Breach gives you an overshield or refreshes your existing overshield.

  • Counter Charge

    Gain a stack of Armor Charge when you stun a Champion.

  • Electric Armor

    Gain damage resistance while amplified.

  • Unstoppable Glaive

    Glaives you wield fire a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Glaives are always overcharged when the modifier is active.

  • Overload Trace Rifles

    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.

  • Overload Scout Rifle

    Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. Strong against Overload Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.

  • Anti-Barrier Auto Rifle

    Your equipped Auto Rifles fire shield-piercing rounds and stun Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Analysis

Orb generation

Heavy Handed
Your powered melee final blows create Orbs of Power.

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.
Orb pickup

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Void Weapon Surge
Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Armor Charge consume

Special Finisher
... Consumes 3 stacks of Armor Charge.
Ability cooldown

Overload Trace Rifles
Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. ...

Overload Scout Rifle
Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. ...
Grenade cooldown

Bomber
Reduces grenade cooldown when using your class ability.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Final blows

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power Rapid Arc weapon final blows create an Orb of Power. Rapid Solar weapon final blows create an Orb of Power. Rapid Stasis weapon final blows create an Orb of Power. Rapid Void weapon final blows create an Orb of Power. Rapid Strand weapon final blows create Orbs of Power.

Devour
... Final blows restore you to full health, grant grenade energy, and extend Devour.
Defeating an enemy

Unto the Breach
Defeating a Void debuffed target creates a Void Breach while your Void subclass is equipped.

Echo of Instability
Defeating targets with grenades grants Volatile Rounds to your Void weapons. ...

Devour
Feast on the energy of your defeated foes. ...
Finishers

Special Finisher
... Finishers generate Special ammo for the whole fireteam. ...

Keywords

Devour

Feast on the energy of your defeated foes. Final blows restore you to full health, grant grenade energy, and extend Devour.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility

You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Overshield

You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.

Bastion
Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

Offensive Bulwark
While you have an Overshield or are inside Ward of Dawn, your grenade charges significantly faster, you have increased melee range and damage, and melee final blows extend the duration of your Overshield. ...

Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...

Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...
Volatile

The target is afflicted with unstable Void energy and will explode upon taking additional damage. Volatile Rounds from your Void weapons pierce the shields of Barrier Champions and stun them.

Echo of Instability
Defeating targets with grenades grants Volatile Rounds to your Void weapons. ...
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