16 Jul 2023 (Season of the Deep - S21)

Persys Sentinel Damage (id: 4cda72i)

Void Titan

16 Jul 2023 (Season of the Deep - S21)

Links
Youtube -> DIM ->
Activities
Solo

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Void breach
Devour
Overshield
Volatile
Weaken
Details ↓
Exotic
  • Armamentarium
    Chest Armor
    And Another Thing – Gain an additional grenade charge. Grenade final blows spawn an Orb of Power.
Weapons
  • Witherhoard
    Grenade Launcher
    Primeval's Torment – Projectiles fired by this weapon blight the target or nearby area on impact.
  • Likely Suspect
    Fusion Rifle
    Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
  • Regnant
    Grenade Launcher
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
Abilities
  • Ward of Dawn
    Super Ability
    Overshield
    Create an indestructible dome to protect you and your allies. While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
  • Vortex Grenade
    Void Grenade
    A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
  • Shield Throw
    Void Melee
    Overshield
    Hurl your Void Shield toward a target. The shield can ricochet off targets and surfaces, granting Overshield for each target hit.
  • Rally Barricade
    Class Ability
    Create a small barrier that you can peek over while aiming down sights and that increases weapon reload speed, stability, and range when you stand behind it.
  • Strafe Lift
    Movement Ability
    Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
  • Controlled Demolition
    Volatile
    Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.
  • Bastion
    Overshield
    Cast your Super to grant Overshield to nearby allies. Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.
Fragments
  • Echo of Remnants
    Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
  • Echo of Undermining
    Weaken
    Your Void grenades weaken targets. -20 Discipline ▼
  • Echo of Instability
    Volatile
    +10 Strength ▲ Defeating targets with grenades grants Volatile Rounds to your Void weapons.
  • Echo of Starvation
    Devour
    Void Breach
    Picking up a Void Breach or an Orb of Power grants Devour. -10 Recovery ▼
Armor mods

Helmet armor mods

  • Harmonic Targeting (x2)
    Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons
  • Kinetic Targeting
    Improved target acquisition, accuracy, and aim-down-sights speed for Kinetic weapons.

Arms armor mods

  • Harmonic Dexterity
    Faster ready and stow speed for Void weapons
  • Kinetic Dexterity
    Faster ready and stow speed for Kinetic weapons.
  • Harmonic Loader
    Increases reload speed of Void weapons

Chest armor mods

  • Harmonic Resistance (x2)
    Reduces incoming Void damage from combatants
  • Concussive Dampener
    Reduces incoming area-of-effect damage from combatants.

Leg armor mods

  • Void Weapon Surge (x3)
    Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Font of Restoration
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. You gain a bonus to recovery while you have any Armor Charge. Your Armor Charge now decays over time.
  • Time Dilation (x2)
    Your decaying Armor Charge has a longer duration.
Artifact perks
  • Shock and Awe
    Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.
  • Lightning Strikes Twice
    After throwing an Arc grenade, gain increased grenade recharge for a short time. Arc final blows extend the duration of this benefit.
  • Thunderous Retort
    Grants bonus Arc Super damage if cast while critically wounded or while amplified. Lasts until the end of the Super activation.
  • Amped Up
    Stay amplified longer while your Arc subclass is equipped.
  • Authorized Mods: Arc
    The armor energy costs of all armor mods affecting your Arc weapons are significantly discounted.
  • Authorized Mods: Melee
    The armor energy costs of all armor mods affecting your melee are significantly discounted.
  • Counter Charge
    Gain a stack of Armor Charge when you stun a Champion.
  • Electric Armor
    Gain damage resistance while amplified.
  • Overload Trace Rifles
    Uninterrupted fire from your equipped Trace Rifles causes the beam to stun combatants, delaying ability energy regeneration and lowering their damage output. Strong against [Disruption] Overload Champions. Additionally, Trace Rifles are always overcharged when the modifier is active.
  • Overload Scout Rifle
    Landing consecutive hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering their damage output. Strong against [Disruption] Overload Champions. Additionally, Scout Rifles are always overcharged when the modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against [Stagger] Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Anti-Barrier Auto Rifle
    Your equipped Auto Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.

Breakdown

Orb generation

Armamentarium
... Grenade final blows spawn an Orb of Power.
Orb pickup

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create

Font of Restoration
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect

Font of Restoration
... You gain a bonus to recovery while you have any Armor Charge. ...

Void Weapon Surge
Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown

Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows

Shock and Awe
Arc final blows while you are amplified summon a burst of lightning that damages and jolts targets.

Lightning Strikes Twice
... Arc final blows extend the duration of this benefit.

Armamentarium
... Grenade final blows spawn an Orb of Power.

Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.

Devour
Feast on the energy of your defeated foes. ...

Keywords

Weaken

The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.

Echo of Undermining
Your Void grenades weaken targets. ...
Devour

Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Overshield

You are armored with a protective barrier of [Void] Void Light. Reduces damage taken from combatants.

Bastion
Cast your Super to grant Overshield to nearby allie... Casting your Barricade grants Overshield to yourself and nearby allies and empowers it, enabling it to slowly regenerate the Overshield of allies bunkering behind it and extend their Overshield duration.

Shield Throw
... The shield can ricochet off targets and surfaces, granting Overshield for each target hit.

Ward of Dawn
... While inside or near the Ward of Dawn, you and your allies gain a Void overshield.
Volatile

The target is afflicted with unstable [Void] Void energy and will explode upon taking additional damage. Volatile Rounds from your [Void] Void weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them.

Controlled Demolition
Hitting a target with a Void ability or Volatile explosion makes them volatile. Further damage to a volatile target causes them to explode. Grants you and nearby allies health when volatile targets explode near you.

Echo of Instability
... Defeating targets with grenades grants Volatile Rounds to your Void weapons.
Void breach

A dimensional rupture teeming with [Void] Void energy. When picked up, Void Breaches grant class ability energy.

Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
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