The Dance – Moderately increases airborne effectiveness and hip fire mobility, range, and accuracy for weapons that use Primary ammo.
Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.
Abilities
Spectral Blades
Super Ability
Invisibility
Weaken
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows.
[Light Attack] : Perform a quick melee attack.
[Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Scatter Grenade
Void Grenade
A grenade that splits into many submunitions and covers a large area with multiple explosions.
Snare Bomb
Void Melee
Weaken
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. Targets within the smoke cloud take damage over time.
Gambler's Dodge
Class Ability
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Triple Jump
Movement Ability
While airborne, sustain your air control with a second or third jump.
Aspects
Trapper's Ambush
Invisibility
Weaken
Activate Quickfall to spend your melee charge and dive to the ground, creating a large smoke cloud on impact, which then dissipates. Targets caught in the cloud are weakened, and allies are made invisible.
Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
Vanishing Step
Invisibility
Dodging makes you invisible.
Fragments
Echo of Dilation
While crouched, you sneak faster and gain enhanced radar resolution.
+10 Mobility ▲
+10 Intellect ▲
Echo of Remnants
Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies.
+10 Resilience ▲
Echo of Persistence
Invisibility
Devour
Overshield
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.
-10 {primary stat} ▼
Armor mods
Breakdown
Orb generation
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Grenade cooldown
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows
Radiant Dance Machines
... Final blows with Primary ammo weapons return dodge energy, which can overflow to create additional charges when full.
Echo of Leeching
Melee final blows start health regeneration for you and nearby allies. ...
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Devour
Feast on the energy of your defeated foes. ...
Keywords
Overshield
You are armored with a protective barrier of Void Light. Reduces damage taken from combatants.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisibl... Your Smoke Bomb makes nearby allies invisible when it attaches to nearby surfaces or targets.
Vanishing Step
Dodging makes you invisible.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Spectral Blades
Summon a pair of deadly Void blades and stalk the battlefield in a veil of shadows.
[Light Attack] : Perform a quick melee attack.
[Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Weaken
The target takes increased damage and has their movement speed slowed.
Snare Bomb
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. ...
Trapper's Ambush
... Targets caught in the cloud are weakened, and allies are made invisible. ...
Spectral Blades
... [Heavy Attack] : Perform a heavy attack that weakens your target, and once again vanish from sight.