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Planets Running

Solar Hunter

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Added
12 Jun 2023 (Season of the Deep - S21)

Build Information

Quick Look
Exotic armor
Exotic weapon
Ability
Aspect
Fragment
Helmet armor mod
Arms armor mod
Chest armor mod
Leg armor mod
Class item armor mod
General armor mod
Artifice armor mod
Exotic
  • Caliban's Hand

    Gauntlets Your Proximity Knife scorches targets it damages with its explosions, or ignites targets on final blow. After throwing a Proximity Knife, you gain increased melee regeneration until the knife explodes.

Weapons
  • Witherhoard

    Grenade Launcher Projectiles fired by this weapon blight the target or nearby area on impact.

Abilities
  • Healing Grenade

    A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

  • Gambler's Dodge

    Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.

  • Golden Gun - Marksman

    Summon a precision flaming pistol that disintegrates targets with Solar Light. Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. Benefits from being radiant.

  • Proximity Explosive Knife

    Throw a knife that attaches to surfaces upon impact and explodes when it detects a nearby target.

Aspects
  • Gunpowder Gamble

    Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

  • Knock 'Em Down

    Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Fragments
  • Ember of Torches

    Powered melee attacks against combatants make you and nearby allies radiant. -10 Discipline ▼

  • Ember of Singeing

    Your class ability recharges faster when you scorch targets.

  • Ember of Empyrean

    Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience ▼

  • Ember of Solace

    Radiant and restoration effects applied to you have increased duration.

Armor mods

Helmet armor mods

  • Hands-On

    Gain bonus Super energy on melee kills.

  • Solar Siphon

    Rapid Solar weapon final blows create an Orb of Power.

  • Heavy Ammo Finder

    Increases the drop chance of Heavy ammo on kill.

Arms armor mods

  • Heavy Handed

    Your powered melee final blows create Orbs of Power.

  • Focusing Strike

    Grants class ability energy when you cause damage with a powered melee attack.

  • Impact Induction

    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Void Reserves

    Increases the amount of ammo you can carry for Void weapons.

  • Solar Resistance (x2)

    Reduces incoming Solar damage from combatants.

Leg armor mods

  • Recuperation

    Replenishes health each time you pick up an Orb of Power.

  • Void Scavenger (x2)

    Void weapons get bonus reserves when picking up ammo used by that weapon.

Class item armor mods

  • Powerful Attraction

    Automatically collects nearby Orbs of Power when you activate your class ability.

  • Special Finisher

    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Finishers generate Special ammo for the whole fireteam. Consumes 3 stacks of Armor Charge.

  • Distribution

    Reduces all ability cooldowns when using your class ability near targets.

General armor mods

  • Resilience Mod (x2)

    +10 Resilience ▲

  • Discipline Mod (x2)

    +10 Discipline ▲

  • Minor Resilience Mod

    +5 Resilience ▲

Artifice armor mods

  • Resilience-Forged

    +3 Resilience ▲

Breakdown

Orb generation

Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Golden Gun - Marksman
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Orb pickup

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Recuperation
Replenishes health each time you pick up an Orb of Power.
Armor Charge create

Special Finisher
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge consume

Special Finisher
... Consumes 3 stacks of Armor Charge.
Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Grenade cooldown

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.
Melee cooldown

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows

Heavy Handed
Your powered melee final blows create Orbs of Power.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Caliban's Hand
Your Proximity Knife scorches targets it damages with its explosions, or ignites targets on final blow. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Solar Siphon
Rapid Solar weapon final blows create an Orb of Power.
Defeating an enemy

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. ...
Finishers

Special Finisher
... Finishers generate Special ammo for the whole fireteam. ...

Keywords

Restoration

You regenerate health and shields over time. Cannot be interrupted by taking damage.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Gunpowder Gamble
Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
Cure

You are healed in a burst of mending Solar Light.

Healing Grenade
A grenade that cures allies on impact and creates an Orb of benevolent Solar Light, granting restoration to allies when picked up.
Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Torches
Powered melee attacks against combatants make you and nearby allies radiant. ...

Ember of Empyrean
Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. ...

Ember of Solace
Radiant and restoration effects applied to you have increased duration.

Golden Gun - Marksman
... Benefits from being radiant.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Gunpowder Gamble
... : Throw a Solar explosive that can be shot in mid-air to cause an ignition.

Ember of Singeing
Your class ability recharges faster when you scorch targets.
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