18 Apr 2025 (Episode: Heresy - S26)

Equipped

Arc Warlock
PvE
Lost Sectors

18 Apr 2025 (Episode: Heresy - S26)

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Legs
Class items
Keywords
Ionic trace
Bolt charge
Amplified
Blind
Jolted
Exotic
  • Stormdancer's Brace
    Chest Armor
    Ascending Amplitude – Each target you defeat with Stormtrance increases the damage you deal with it and refunds Super energy when your Super ends. While Stormtrance is active, Ionic Blink has a reduced cost.
Weapons
  • Keraunios
    Trace Rifle
    Adaptive Frame – A well-rounded grip, reliable and sturdy.
  • The Call
    Sidearm
    Rocket-Assisted Frame – Sidearm fires self-propelled rocket ammunition. Projectiles explode on impact for high damage.
  • Hullabaloo
    Grenade Launcher
    Compressed Wave Frame – Projectiles release a wave of compressed energy when they contact the ground.
Abilities
  • Stormtrance
    Super Ability
    Jolted
    Chain Arc Lightning from your hands to electrify targets with devastating streams of Arc Light that intensify over time. Casting Stormtrance creates a jolting shockwave underneath you. [Sprint] : Teleport forward, consuming a small amount of Super energy.
  • Flashbang Grenade
    Arc Grenade
    Blind
    An explosive grenade that damages and blinds nearby targets.
  • Ball Lightning
    Arc Melee
    Amplified
    Fire an Arc projectile forward that releases a perpendicular lightning strike after a short time. While amplified, Ball Lightning releases additional lightning strikes before detonating.
  • Healing Rift
    Class Ability
    Conjure a well of power that continuously heals those inside it.
  • Strafe Glide
    Movement Ability
    Jump while airborne to activate Glide and start an airborne drift with strong directional control.
Aspects
  • Ionic Sentry
    Bolt Charge
    Blind
    Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. : Deploy the Ionic Sentry, blinding nearby targets on initial impact.
  • Arc Soul
    Amplified
    Cast your Rift to create an Arc Soul that fires at targets in front of you. Allies can pass through your Rift to get an Arc Soul. Your Rift charges faster when allies are near. While amplified, your Arc Souls are supercharged and gain increased fire rate.
Fragments
  • Spark of Discharge
    Ionic Trace
    Bolt Charge
    Arc weapon final blows have a chance to create an Ionic Trace. Collecting an Ionic Trace grants you a stack of Bolt Charge. -10 Strength ▼
  • Spark of Ions
    Ionic Trace
    Bolt Charge
    Jolted
    Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
  • Spark of Shock
    Jolted
    -10 Discipline ▼ Your Arc grenades jolt targets.
  • Spark of Resistance
    +10 Strength ▲ While surrounded by combatants, you are more resistant to incoming damage.
Armor mods

Helmet armor mods

  • Dynamo
    Reduces Super cooldown when using your class ability near targets.
  • Harmonic Siphon
    Rapid Arc weapon final blows create an Orb of Power

Arms armor mods

  • Firepower
    Your grenade final blows create Orbs of Power.
  • Bolstering Detonation
    Grants class ability energy when you cause damage with a grenade.
  • Impact Induction
    Causing damage with a powered melee attack reduces your grenade cooldown.

Chest armor mods

  • Solar Resistance (x2)
    Reduces incoming Solar damage from combatants.
  • Void Resistance
    Reduces incoming Void damage from combatants.

Leg armor mods

  • Innervation
    Reduces grenade cooldown each time you pick up an Orb of Power.
  • Recuperation
    Replenishes health each time you pick up an Orb of Power.
  • Arc Holster
    Gradually reloads your stowed Arc weapons over time.

Class item armor mods

  • Time Dilation
    Your decaying Armor Charge has a longer duration.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
  • Bomber
    Reduces grenade cooldown when using your class ability.
Artifact perks
  • Void Flux
    Defeating weakened targets with a Void weapon applies Volatile to nearby targets. Powerful targets increase the radius of the explosion.
  • Particle Reconstruction
    Dealing sustained damage with Fusion Rifles or Linear Fusion Rifles partially refills the magazine from reserves and grants them bonus damage for a short duration against that target.
  • Piercing Sidearms
    Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active.
  • Unstoppable Fusion
    Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
  • Overload Trace Rifles
    Uninterrupted fire from your equipped Trace Rifle causes the beam to stun combatants, delaying ability energy regeneration and exhausting them. Strong against Overload Champions. Exhausted targets deal reduced outgoing damage.
  • Flashover
    When you gain maximum Bolt Charge, you also become amplified. Lightning bolts deal more damage.
  • Maligned Harvest
    Rapidly applying Volatile causes your next instance of Void weapon damage to create a weakening burst. BOOST: Applying Weaken provides a small Void overshield.
  • Gold from Lead
    Picking up Special ammo has the chance to grant Heavy ammo.
  • Disruptor Spike
    Improves the effects of Exhaust and Sever, lowering a target's damage output even further. Exhausted targets deal reduced outgoing damage.
  • Dielectric
    Defeating Arc debuffed targets grants Bolt Charge. BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.
  • Unraveling Orbs
    Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. BOOST: Strand weapons deal increased damage to Strand debuffed targets.
  • Volatile Marksman
    Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. BOOST: Volatile detonations grant class ability energy.

Breakdown

Orb generation

Firepower
Your grenade final blows create Orbs of Power.

Dielectric
... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power
Orb pickup

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Recuperation
Replenishes health each time you pick up an Orb of Power.

Unraveling Orbs
Picking up an Orb of Power or a Tangle grants Strand weapons Unraveling Rounds. ...
Ability cooldown

Distribution
Reduces all ability cooldowns when using your class ability near targets.

Ionic Trace
... When picked up, Ionic Traces grant ability energy.
Class Ability cooldown

Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.

Volatile Marksman
... BOOST: Volatile detonations grant class ability energy.
Grenade cooldown

Innervation
Reduces grenade cooldown each time you pick up an Orb of Power.

Impact Induction
Causing damage with a powered melee attack reduces your grenade cooldown.

Bomber
Reduces grenade cooldown when using your class ability.
Melee cooldown

Bolt Charge
... Receiving a stack of Bolt Charge grants you melee energy.
Final blows

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trace. ...

Firepower
Your grenade final blows create Orbs of Power.

Harmonic Siphon
Rapid Arc weapon final blows create an Orb of Power

Volatile Marksman
Rapid Void weapon precision hits and rapid Void weapon final blows grant Volatile Rounds. ...
Defeating an enemy

Ionic Sentry
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. ...

Void Flux
Defeating weakened targets with a Void weapon applies Volatile to nearby targets. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

Stormdancer's Brace
Ascending Amplitude – Each target you defeat with Stormtrance increases the damage you deal with it and refunds Super energy when your Super ends. ...

Dielectric
Defeating Arc debuffed targets grants Bolt Charg... BOOST: Rapidly defeating Arc debuffed targets spawns an Orb of Power and heals a small portion of health.

Amplified
... Rapidly defeating targets with Arc damage makes you amplified.

Keywords

Jolted

The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.

Stormtrance
... Casting Stormtrance creates a jolting shockwave underneath you. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.

Spark of Shock
... Your Arc grenades jolt targets.
Ionic trace

A bolt of pure Arc energy that travels along the ground, seeking toward its creator. When picked up, Ionic Traces grant ability energy.

Spark of Discharge
Arc weapon final blows have a chance to create an Ionic Trac... Collecting an Ionic Trace grants you a stack of Bolt Charge. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Amplified

Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.

Ball Lightning
... While amplified, Ball Lightning releases additional lightning strikes before detonating.

Arc Soul
... While amplified, your Arc Souls are supercharged and gain increased fire rate.
Bolt charge

Accumulate stacks of Arc Bolt Charge. While you have Bolt Charge, sustained weapon damage generates stacks of Bolt Charge. At maximum stacks, any ability damage generates a powerful bolt of Arc lightning at the target's location. Receiving a stack of Bolt Charge grants you melee energy.

Ionic Sentry
Defeat targets with Kinetic or Arc weapons or Arc abilities to charge up an Arc turret that periodically chains lightning between nearby targets, granting a stack of Bolt Charge with each hit. ...

Spark of Discharge
... Collecting an Ionic Trace grants you a stack of Bolt Charge. ...

Spark of Ions
Defeating a jolted target or defeating a target with Bolt Charge creates an Ionic Trace.
Blind

Combatants are disoriented and cannot fire their weapons. Opposing Guardians' HUD is removed and their vision is obscured. When blinded, Unstoppable Champions are stunned.

Ionic Sentry
... : Deploy the Ionic Sentry, blinding nearby targets on initial impact.

Flashbang Grenade
An explosive grenade that damages and blinds nearby targets.

Comments

Add comment
Top