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CELESTIAL NIGHTHAWK S23 (id: 2zdps6a)

Solar Hunter

Quick links
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Added
29 Nov 2023 (Season of the Wish - S23)

Build Information

Quick Look

Details

Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks

Armor mods

Helmets
Arms
Chests
Leg
Class items
Keywords
Radiant
Ignition
Scorch
Details ↓
Exotic
  • Celestial Nighthawk
    Helmet
    Hawkeye Hack – Precision final blows reduce the cooldown of your Super. Modifies Golden Gun to fire a single, high-damage shot. Targets defeated by that shot give you Super energy and explode.
Weapons
  • Tractor Cannon
    Shotgun
    Repulsor Force – This weapon emits a powerful impulse that pushes enemies away, suppresses their abilities, and makes them more vulnerable to all incoming damage.
  • Igneous Hammer
    Hand Cannon
    Aggressive Frame – High damage, high recoil. Optimized for long-distance shooting.
  • Supercluster
    Shotgun
    Pinpoint Slug Frame – Fires a single-slug round. This weapon's recoil pattern is more predictably vertical.
Abilities
  • Triple Jump
    Movement Ability
    While airborne, sustain your air control with a second or third jump.
  • Solar Grenade
    Solar Grenade
    A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.
  • Acrobat's Dodge
    Class Ability
    Dodge to perform an acrobatic leap. Upon landing, make yourself and nearby allies radiant.
  • Golden Gun - Marksman
    Super Ability
    Summon a precision flaming pistol that disintegrates targets with Solar Light. Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. Benefits from being radiant.
  • Knife Trick
    Solar Melee
    Throw a fan of flaming knives that scorch targets on hit.
Aspects
  • Knock 'Em Down
    Your Solar Supers are enhanced. Deadshot Golden Gun has damage resistance, Marksman Golden Gun has increased duration, and Blade Barrage launches more projectiles. While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
  • On Your Mark
    Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. Stacks 3 times. Activating your class ability immediately grants maximum stacks of On Your Mark.
Fragments
  • Ember of Eruption
    +10 Strength ▲ Your Solar ignitions have increased area of effect.
  • Ember of Ashes
    You apply more scorch stacks to targets.
  • Ember of Torches
    -10 Discipline ▼ Powered melee attacks against combatants make you and nearby allies radiant.
  • Ember of Char
    Your Solar ignitions spread scorch to affected targets. +10 Discipline ▲
  • Ember of Singeing
    Your class ability recharges faster when you scorch targets.
Armor mods

Helmet armor mods

  • Powerful Friends
    Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.
  • Radiant Light
    Casting your Super causes nearby allies to also increase their current Armor Charge by 1. Allies that have a different subclass element from you increase Armor Charge by 2.
  • Harmonic Siphon
    Rapid Solar weapon final blows create an Orb of Power

Arms armor mods

  • Heavy Handed
    Your powered melee final blows create Orbs of Power.
  • Fastball
    Increases grenade throw distance.
  • Focusing Strike
    Grants class ability energy when you cause damage with a powered melee attack.

Chest armor mods

  • Harmonic Resistance
    Reduces incoming Solar damage from combatants
  • Charged Up
    Increases the maximum number of stacks of Armor Charge you can carry by 1.
  • Arc Resistance
    Reduces incoming Arc damage from combatants.

Leg armor mods

  • Kinetic Weapon Surge (x2)
    Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.

Class item armor mods

  • Powerful Attraction (x2)
    Automatically collects nearby Orbs of Power when you activate your class ability.
  • Distribution
    Reduces all ability cooldowns when using your class ability near targets.
Artifact perks
  • From Whence You Came
    Increases ability damage to Taken and Scorn combatants.
  • Kindling Trigger
    Radiant causes Solar weapons to apply scorch to unscorched combatants.
  • Blast Radius
    Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
  • Heart of the Flame
    Casting your Solar Super grants nearby allies radiant and increases the damage of your Super for each nearby ally.
  • Torch
    While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs.
  • Flint Striker
    Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.
  • Overload Pulse Rifle
    Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active.
  • Overload Auto Rifle
    Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active.
  • Unstoppable Hand Cannon
    Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when the modifier is active.
  • Revitalizing Blast
    Causing damage with a Solar ability weakens Champions and bosses for a short duration.

Breakdown

Orb generation

Gunslinger
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Heavy Handed
Your powered melee final blows create Orbs of Power.

Golden Gun - Marksman
... Your Golden Gun deals massively increased precision damage, overpenetrates targets, and creates Orbs of Power on precision hits. ...

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Orb pickup

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Powerful Friends
Collecting an Orb of Power causes nearby allies to increase their current Armor Charge by 1.
Armor Charge create

Kinetic Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.
Armor Charge effect

Kinetic Weapon Surge
... Your Kinetic weapons gain a small bonus to damage while you have any Armor Charge. ...
Ability cooldown

Distribution
Reduces all ability cooldowns when using your class ability near targets.
Class Ability cooldown

Focusing Strike
Grants class ability energy when you cause damage with a powered melee attack.
Melee cooldown

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.
Final blows

Celestial Nighthawk
Hawkeye Hack – Precision final blows reduce the cooldown of your Super. ...

Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge.

Heavy Handed
Your powered melee final blows create Orbs of Power.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

On Your Mark
Precision final blows grant you and nearby allies increased weapon handling and reload speed for a short duration. ...

Flint Striker
Rapid Solar weapon precision hits and rapid Solar weapon final blows grant Radiant.

Harmonic Siphon
Rapid Solar weapon final blows create an Orb of Power
Defeating an enemy

Celestial Nighthawk
...Targets defeated by that shot give you Super energy and explode.

Keywords

Radiant

Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.

Knock 'Em Down
... While radiant, final blows with your equipped Throwing Knife fully refund your melee energy.

Ember of Torches
... Powered melee attacks against combatants make you and nearby allies radiant.

Acrobat's Dodge
... Upon landing, make yourself and nearby allies radiant.

Golden Gun - Marksman
... Benefits from being radiant.
Ignition

A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.

Ember of Eruption
... Your Solar ignitions have increased area of effect.

Ember of Ashes
You apply more scorch stacks to targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Ember of Singeing
Your class ability recharges faster when you scorch targets.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
Scorch

The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.

Ember of Ashes
You apply more scorch stacks to targets.

Solar Grenade
A grenade that creates a flare of Solar Light that continuously damages and scorches targets trapped inside.

Ember of Char
Your Solar ignitions spread scorch to affected targets. ...

Ember of Singeing
Your class ability recharges faster when you scorch targets.

Knife Trick
Throw a fan of flaming knives that scorch targets on hit.
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