Sunfire Furnace – Solar final blows while standing in a Sunspot create a Sunspot. Greatly improves recharge rate of your melee and grenade while your Solar Super is charged. Provides a small benefit to the airborne effectiveness stat of all weapons.
Abilities
Burning Maul
Super Ability
Scorch
Ignition
Summon a flaming maul and crush targets with the force of an earthquake.
[Light Attack] : Spin the maul in a circle around you, damaging nearby targets.
[Heavy Attack] : Slam the maul to the ground and create a cyclone of flames that seeks targets, dealing damage and scorching them.
Thermite Grenade
Solar Grenade
Scorch
Ignition
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Hammer Strike
Solar Melee
Scorch
Ignition
After sprinting for a short time, use this melee ability to swing a blazing hammer that scorches your target and deals damage in a cone behind them.
If your target is defeated by Hammer Strike, they ignite.
Towering Barricade
Class Ability
Creates a large barrier that can be used to reinforce a position with cover, and draws hostile fire when you stand behind it.
Strafe Lift
Movement Ability
Jump while airborne to activate Lift and launch into the air with strong directional control.
Aspects
Roaring Flames
Scorch
Ignition
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.
Sol Invictus
Restoration
Scorch
Ignition
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot.
Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.
Fragments
Ember of Eruption
Ignition
+10 Strength ▲
Your Solar ignitions have increased area of effect.
Ember of Searing
Firesprite
Scorch
Ignition
+10 Recovery ▲
Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Tempering
Firesprite
Solar weapon final blows grant you and your allies increased recovery for a short duration. Stacks 3 times.
While Ember of Tempering is active, your weapons have increased airborne effectiveness, and your Solar weapon final blows create a Firesprite.
-10 Recovery ▼
Ember of Blistering
Ignition
Defeating targets with Solar ignitions grants grenade energy.
Armor mods
Breakdown
Grenade cooldown
Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.
Firesprite
... When picked up, Firesprites grant grenade energy.
Melee cooldown
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Final blows
Hallowfire Heart
Sunfire Furnace – Solar final blows while standing in a Sunspot create a Sunspot. ...
Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...
Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...
Ember of Tempering
Solar weapon final blows grant you and your allies increased recovery for a short duration. ... While Ember of Tempering is active, your weapons have increased airborne effectiveness, and your Solar weapon final blows create a Firesprite. ...
Defeating an enemy
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ...
Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.
Hammer Strike
... If your target is defeated by Hammer Strike, they ignite.
Keywords
Restoration
You regenerate health and shields over time. Cannot be interrupted by taking damage.
Sol Invictus
...Entering a Sunspot applies restoration.
Firesprite
A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Ember of Tempering
... While Ember of Tempering is active, your weapons have increased airborne effectiveness, and your Solar weapon final blows create a Firesprite. ...
Ignition
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
Ember of Eruption
... Your Solar ignitions have increased area of effect.
Ember of Searing
+10 Recovery ▲
Defeating scorched targets grants melee energy and creates a Firesprite.
Burning Maul
Summon a flaming maul and crush targets with the force of an earthquake.
[Light Attack] : Spin the maul in a circle around you, damaging nearby targets.
[Heavy Attack] : Slam the maul to the ground and create a cyclone of flames that seeks targets, dealing damage and scorching them.
Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. ...
Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. Your abilities regenerate faster, and your Super drains more slowly while standing in a Sunspot.
Sunspots apply scorch and deal damage to targets inside. Entering a Sunspot applies restoration.
Ember of Blistering
Defeating targets with Solar ignitions grants grenade energy.
Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Hammer Strike
... If your target is defeated by Hammer Strike, they ignite.
Scorch
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks.
After enough Scorch stacks are applied to the target, they ignite.
Ember of Searing
... Defeating scorched targets grants melee energy and creates a Firesprite.
Burning Maul
... [Heavy Attack] : Slam the maul to the ground and create a cyclone of flames that seeks targets, dealing damage and scorching them.
Roaring Flames
Final blows with Solar abilities or ignitions increase the damage of your Solar abilities. Stacks 3 times.
Sol Invictus
Solar ability final blows, Hammer of Sol impacts, and defeating scorched targets creates Sunspots. ... Sunspots apply scorch and deal damage to targets inside. ...
Thermite Grenade
A grenade that sends forth a burning line of fire, dealing damage and scorching targets in its path.
Hammer Strike
After sprinting for a short time, use this melee ability to swing a blazing hammer that scorches your target and deals damage in a cone behind them. ...