11 Jul 2024 (Episode: Echoes - S24)
11 Jul 2024 (Episode: Echoes - S24)
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Light debuffs include Blind, Jolt, Scorch, Ignitions, Suppression, Volatile, and Weaken.
The target's connections to the world around them are cut, and their outgoing damage is significantly reduced. Severed targets unwind into a Tangle when defeated.
You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
A creature woven from pure Strand matter that seeks nearby targets and attacks, dealing damage.
The target has slowed movement and ability regeneration; their weapon performance is reduced. Slowed combatants have difficulty firing accurately and Overload Champions are stunned. After accumulating enough Slow stacks, the target is frozen.
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.