The point of this build is to constantly have fusion grenades with 100% increased damage at all times. Realistically you can use any solar weapons you want. One with heal clip and incandescent would be best and with dragons breath. Enjoy!
22 Apr 2024 (Season of the Wish - S23)
22 Apr 2024 (Season of the Wish - S23)
The point of this build is to constantly have fusion grenades with 100% increased damage at all times. Realistically you can use any solar weapons you want. One with heal clip and incandescent would be best and with dragons breath. Enjoy!
How this build works is that solar weapon kills will proc the perk from our choice of exotic armor being Veritys Brow. What this perk does is weapon finals blows matching your subclass give you stacks of Death Throes. Each stack gives you 50% additional Base grenade recharge rate and 20% increased damage. Ember of Benevolence will give you ANOTHER 600% grenade recharge rate when you apply cure, radiant or restoration to teammates. And when you throw a grenade with Death Throes active, you give all teammate within 20 meters a 10x grenade recharge rate for 5 seconds! The point of this build is for infinite buffed grenades and team restoration/cure.
You regenerate health and shields over time. Cannot be interrupted by taking damage.
A luminous concentration of Solar energy. When picked up, Firesprites grant grenade energy.
You are healed in a burst of mending Solar Light.
A large Solar explosion which deals damage in an area around the target and stuns Unstoppable Champions.
The target is singed by destructive Solar Light, taking damage over time. Scorch damage increases as the target accumulates more Scorch stacks. After enough Scorch stacks are applied to the target, they ignite.
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.