21 Jul 2024 (Episode: Echoes - S24)
21 Jul 2024 (Episode: Echoes - S24)
Your unlimited thunderclap give you almost infinite diamond lances to use as long as your consistently killing enemies, freezing a target increases your melee damage for thunderclap, and each kill heals you and insta recharges your melee. This is used mainly for red to orange bar enemies as thunderclap won't be able to take down many yellow bars.
Light buffs include Amplified, Cure, Radiant, Restoration, Devour, Invisibility, and Overshield.
The target is trapped in Stasis matter and is unable to move. After taking additional damage while frozen, the target shatters.
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
A crystal of solidified Stasis matter. Upon creation, freezes nearby combatants and slows nearby players. Crystals can be destroyed, dealing damage in an area.
A small shard of Stasis matter that can be collected to restore melee energy.
The target is energized with destructive Arc Light. They take additional damage while jolted and chain lightning to nearby targets. Jolt damage causes Overload Champions to be stunned.
You resonate in perfect harmony with Light and Darkness. You gain increased ability regeneration, increased weapon damage, and damage resistance against combatants. Your grenade is replaced with a unique Prismatic grenade that combines multiple damage types. Defeating targets while Transcendent extends its duration.
Darkness buffs include Frost Armor and Woven Mail.
Darkness debuffs include Slow, Freeze, Sever, Suspend, and Unravel.
Your movement speed and weapon handling are greatly increased. After sprinting for a short time, your movement speed is further increased. Rapidly defeating targets with Arc damage makes you amplified.
The target is immobilized by a web of Strand matter, lifting them into the air. While suspended, Guardians are unable to move freely, combatants are unable to move or fire their weapon, and Unstoppable Champions are stunned. Suspended targets unwind into a Tangle when defeated.
The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons. When suppressed, Overload Champions are stunned.
When a frozen target is shattered, they take damage and deal damage to nearby targets. Shatter damage causes Unstoppable Champions to be stunned.
Your weapons are enhanced by the power of the Traveler and deal increased damage to combatants. While you are radiant, your weapons pierce the shields of Barrier Champions and stun them.
A dimensional rupture teeming with Void energy. When picked up, Void Breaches grant class ability energy.